Files
Odin/core/net/interface_windows.odin
gingerBill 842cfee0f3 Change Odin's LICENSE to zlib from BSD 3-clause
This change was made in order to allow things produced with Odin and using Odin's core library, to not require the LICENSE to also be distributed alongside the binary form.
2025-10-28 14:38:25 +00:00

181 lines
5.8 KiB
Odin

#+build windows
package net
/*
Package net implements cross-platform Berkeley Sockets, DNS resolution and associated procedures.
For other protocols and their features, see subdirectories of this package.
*/
/*
Copyright 2022 Tetralux <tetraluxonpc@gmail.com>
Copyright 2022 Colin Davidson <colrdavidson@gmail.com>
Copyright 2022 Jeroen van Rijn <nom@duclavier.com>.
Copyright 2024 Feoramund <rune@swevencraft.org>.
Made available under Odin's license.
List of contributors:
Tetralux: Initial implementation
Colin Davidson: Linux platform code, OSX platform code, Odin-native DNS resolver
Jeroen van Rijn: Cross platform unification, code style, documentation
Feoramund: FreeBSD platform code
*/
import sys "core:sys/windows"
import strings "core:strings"
_enumerate_interfaces :: proc(allocator := context.allocator) -> (interfaces: []Network_Interface, err: Interfaces_Error) {
context.allocator = allocator
buf: []u8
defer delete(buf)
buf_size: u32
res: u32
gaa: for _ in 1..=MAX_INTERFACE_ENUMERATION_TRIES {
res = sys.get_adapters_addresses(
.Unspecified, // Return both IPv4 and IPv6 adapters.
sys.GAA_Flags{
.Include_Prefix, // (XP SP1+) Return a list of IP address prefixes on this adapter. When this flag is set, IP address prefixes are returned for both IPv6 and IPv4 addresses.
.Include_Gateways, // (Vista+) Return the addresses of default gateways.
.Include_Tunnel_Binding_Order, // (Vista+) Return the adapter addresses sorted in tunnel binding order.
},
nil, // Reserved
(^sys.IP_Adapter_Addresses)(raw_data(buf)),
&buf_size,
)
switch res {
case 111: // ERROR_BUFFER_OVERFLOW:
delete(buf)
buf = make([]u8, buf_size)
case 0:
break gaa
case:
set_last_platform_error(i32(res))
return {}, .Unknown
}
}
if res != 0 {
return {}, .Unable_To_Enumerate_Network_Interfaces
}
_interfaces := make([dynamic]Network_Interface, 0, allocator)
for adapter := (^sys.IP_Adapter_Addresses)(raw_data(buf)); adapter != nil; adapter = adapter.Next {
friendly_name, err1 := sys.wstring_to_utf8(sys.wstring(adapter.FriendlyName), 256, allocator)
if err1 != nil { return {}, .Allocation_Failure }
description, err2 := sys.wstring_to_utf8(sys.wstring(adapter.Description), 256, allocator)
if err2 != nil { return {}, .Allocation_Failure }
dns_suffix, err3 := sys.wstring_to_utf8(sys.wstring(adapter.DnsSuffix), 256, allocator)
if err3 != nil { return {}, .Allocation_Failure }
interface := Network_Interface{
adapter_name = strings.clone(string(adapter.AdapterName)),
friendly_name = friendly_name,
description = description,
dns_suffix = dns_suffix,
mtu = adapter.MTU,
link = {
transmit_speed = adapter.TransmitLinkSpeed,
receive_speed = adapter.ReceiveLinkSpeed,
},
}
if adapter.PhysicalAddressLength > 0 && adapter.PhysicalAddressLength <= len(adapter.PhysicalAddress) {
interface.physical_address = physical_address_to_string(adapter.PhysicalAddress[:adapter.PhysicalAddressLength])
}
for u_addr := (^sys.IP_ADAPTER_UNICAST_ADDRESS_LH)(adapter.FirstUnicastAddress); u_addr != nil; u_addr = u_addr.Next {
win_addr := parse_socket_address(u_addr.Address)
lease := Lease{
address = win_addr.address,
origin = {
prefix = Prefix_Origin(u_addr.PrefixOrigin),
suffix = Suffix_Origin(u_addr.SuffixOrigin),
},
lifetime = {
valid = u_addr.ValidLifetime,
preferred = u_addr.PreferredLifetime,
lease = u_addr.LeaseLifetime,
},
address_duplication = Address_Duplication(u_addr.DadState),
}
append(&interface.unicast, lease)
}
for a_addr := (^sys.IP_ADAPTER_ANYCAST_ADDRESS_XP)(adapter.FirstAnycastAddress); a_addr != nil; a_addr = a_addr.Next {
addr := parse_socket_address(a_addr.Address)
append(&interface.anycast, addr.address)
}
for m_addr := (^sys.IP_ADAPTER_MULTICAST_ADDRESS_XP)(adapter.FirstMulticastAddress); m_addr != nil; m_addr = m_addr.Next {
addr := parse_socket_address(m_addr.Address)
append(&interface.multicast, addr.address)
}
for g_addr := (^sys.IP_ADAPTER_GATEWAY_ADDRESS_LH)(adapter.FirstGatewayAddress); g_addr != nil; g_addr = g_addr.Next {
addr := parse_socket_address(g_addr.Address)
append(&interface.gateways, addr.address)
}
interface.dhcp_v4 = parse_socket_address(adapter.Dhcpv4Server).address
interface.dhcp_v6 = parse_socket_address(adapter.Dhcpv6Server).address
switch adapter.OperStatus {
case .Up: interface.link.state = {.Up}
case .Down: interface.link.state = {.Down}
case .Testing: interface.link.state = {.Testing}
case .Dormant: interface.link.state = {.Dormant}
case .NotPresent: interface.link.state = {.Not_Present}
case .LowerLayerDown: interface.link.state = {.Lower_Layer_Down}
case .Unknown: fallthrough
case: interface.link.state = {}
}
interface.tunnel_type = Tunnel_Type(adapter.TunnelType)
append(&_interfaces, interface)
}
return _interfaces[:], {}
}
/*
Interpret SOCKET_ADDRESS as an Address
*/
parse_socket_address :: proc(addr_in: sys.SOCKET_ADDRESS) -> (addr: Endpoint) {
if addr_in.lpSockaddr == nil {
return // Empty or invalid address type
}
sock := addr_in.lpSockaddr^
switch sock.sa_family {
case u16(sys.AF_INET):
win_addr := cast(^sys.sockaddr_in)addr_in.lpSockaddr
port := int(win_addr.sin_port)
return Endpoint {
address = IP4_Address(transmute([4]byte)win_addr.sin_addr),
port = port,
}
case u16(sys.AF_INET6):
win_addr := cast(^sys.sockaddr_in6)addr_in.lpSockaddr
port := int(win_addr.sin6_port)
return Endpoint {
address = IP6_Address(transmute([8]u16be)win_addr.sin6_addr),
port = port,
}
case: return // Empty or invalid address type
}
unreachable()
}