From 027d46f03a4fa23e06e1fe08f973ed868372f968 Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Fri, 13 Jun 2025 17:09:05 +0000 Subject: [PATCH] Sync SDL2 wiki -> header [ci skip] --- include/SDL_main.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/include/SDL_main.h b/include/SDL_main.h index a1ef3e7464..53be70e5d9 100644 --- a/include/SDL_main.h +++ b/include/SDL_main.h @@ -187,8 +187,8 @@ extern DECLSPEC void SDLCALL SDL_SetMainReady(void); * \param name the window class name, in UTF-8 encoding. If NULL, SDL * currently uses "SDL_app" but this isn't guaranteed. * \param style the value to use in WNDCLASSEX::style. If `name` is NULL, SDL - * currently uses `(CS_BYTEALIGNCLIENT | CS_OWNDC)` regardless of - * what is specified here. + * currently uses `(CS_BYTEALIGNCLIENT \| CS_OWNDC)` regardless + * of what is specified here. * \param hInst the HINSTANCE to use in WNDCLASSEX::hInstance. If zero, SDL * will use `GetModuleHandle(NULL)` instead. * \returns 0 on success, -1 on error. SDL_GetError() may have details.