mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-09-14 07:18:13 +00:00
Added SDL_ClearSurface() and SDL_ReadSurfacePixelFloat()
This commit is contained in:
@@ -35,6 +35,7 @@ SDL3_0.0.0 {
|
||||
SDL_ClearComposition;
|
||||
SDL_ClearError;
|
||||
SDL_ClearProperty;
|
||||
SDL_ClearSurface;
|
||||
SDL_CloseAudioDevice;
|
||||
SDL_CloseCamera;
|
||||
SDL_CloseGamepad;
|
||||
@@ -627,6 +628,7 @@ SDL3_0.0.0 {
|
||||
SDL_ReadS8;
|
||||
SDL_ReadStorageFile;
|
||||
SDL_ReadSurfacePixel;
|
||||
SDL_ReadSurfacePixelFloat;
|
||||
SDL_ReadU16BE;
|
||||
SDL_ReadU16LE;
|
||||
SDL_ReadU32BE;
|
||||
|
Reference in New Issue
Block a user