Renamed SDL_SIMDGetAlignment() to SDL_GetSIMDAlignment()

This commit is contained in:
Sam Lantinga
2024-05-16 10:07:02 -07:00
parent 4609af618a
commit 02ff85f2f3
19 changed files with 41 additions and 27 deletions

View File

@@ -151,7 +151,7 @@ static int ZombieAcquireFrame(SDL_CameraDevice *device, SDL_Surface *frame, Uint
if (!device->zombie_pixels) {
// attempt to allocate and initialize a fake frame of pixels.
const size_t buflen = GetFrameBufLen(&device->actual_spec);
device->zombie_pixels = (Uint8 *)SDL_aligned_alloc(SDL_SIMDGetAlignment(), buflen);
device->zombie_pixels = (Uint8 *)SDL_aligned_alloc(SDL_GetSIMDAlignment(), buflen);
if (!device->zombie_pixels) {
*timestampNS = 0;
return 0; // oh well, say there isn't a frame yet, so we'll go back to waiting. Maybe allocation will succeed later...?