Renamed SDL_SIMDGetAlignment() to SDL_GetSIMDAlignment()

This commit is contained in:
Sam Lantinga
2024-05-16 10:07:02 -07:00
parent 4609af618a
commit 02ff85f2f3
19 changed files with 41 additions and 27 deletions

View File

@@ -672,7 +672,7 @@ SDL3_0.0.0 {
SDL_RumbleJoystickTriggers;
SDL_RunApp;
SDL_RunHapticEffect;
SDL_SIMDGetAlignment;
SDL_GetSIMDAlignment;
SDL_SaveBMP;
SDL_SaveBMP_IO;
SDL_ScreenKeyboardShown;

View File

@@ -697,7 +697,7 @@
#define SDL_RumbleJoystickTriggers SDL_RumbleJoystickTriggers_REAL
#define SDL_RunApp SDL_RunApp_REAL
#define SDL_RunHapticEffect SDL_RunHapticEffect_REAL
#define SDL_SIMDGetAlignment SDL_SIMDGetAlignment_REAL
#define SDL_GetSIMDAlignment SDL_GetSIMDAlignment_REAL
#define SDL_SaveBMP SDL_SaveBMP_REAL
#define SDL_SaveBMP_IO SDL_SaveBMP_IO_REAL
#define SDL_ScreenKeyboardShown SDL_ScreenKeyboardShown_REAL

View File

@@ -718,7 +718,7 @@ SDL_DYNAPI_PROC(int,SDL_RumbleJoystick,(SDL_Joystick *a, Uint16 b, Uint16 c, Uin
SDL_DYNAPI_PROC(int,SDL_RumbleJoystickTriggers,(SDL_Joystick *a, Uint16 b, Uint16 c, Uint32 d),(a,b,c,d),return)
SDL_DYNAPI_PROC(int,SDL_RunApp,(int a, char *b[], SDL_main_func c, void *d),(a,b,c,d),return)
SDL_DYNAPI_PROC(int,SDL_RunHapticEffect,(SDL_Haptic *a, int b, Uint32 c),(a,b,c),return)
SDL_DYNAPI_PROC(size_t,SDL_SIMDGetAlignment,(void),(),return)
SDL_DYNAPI_PROC(size_t,SDL_GetSIMDAlignment,(void),(),return)
SDL_DYNAPI_PROC(int,SDL_SaveBMP,(SDL_Surface *a, const char *b),(a,b),return)
SDL_DYNAPI_PROC(int,SDL_SaveBMP_IO,(SDL_Surface *a, SDL_IOStream *b, SDL_bool c),(a,b,c),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_ScreenKeyboardShown,(SDL_Window *a),(a),return)