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SDL_DelayNS() will attempt to sleep exactly the requested amount of time
This provides a highly accurate sleep function for your application, although you are still subject to being switched out occasionally. Fixes https://github.com/libsdl-org/SDL/issues/10210
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@@ -115,8 +115,8 @@ extern SDL_DECLSPEC void SDLCALL SDL_Delay(Uint32 ms);
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* Wait a specified number of nanoseconds before returning.
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*
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* This function waits a specified number of nanoseconds before returning. It
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* waits at least the specified time, but possibly longer due to OS
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* scheduling.
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* will attempt to wait as close to the requested time as possible, busy waiting
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* if necessary, but could return later due to OS scheduling.
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*
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* \param ns the number of nanoseconds to delay.
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*
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