[Nokia N-Gage] Re-enable FPS counter, fix link in README.

- Re-enable FPS counter, which is hidden by default anyway - but essential while working on an actual project.
- Fix link in the platform's README.
- Re-order list of supported platforms (alphabetical order to maintain consistency).
This commit is contained in:
Michael Fitzmayer
2025-07-02 21:27:24 +02:00
parent 530639aa4a
commit 03489e249a
3 changed files with 2 additions and 8 deletions

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@@ -44,7 +44,7 @@ a state-of-the-art C23 compiler. The irony writes itself.
## Existing Issues and Limitations
- For now, the new
[SDL3 main callbacks](https://wiki.libsdl.org/SDL3/README/main-functions#how-to-use-main-callbacks-in-sdl3)
[SDL3 main callbacks](https://wiki.libsdl.org/SDL3/README-main-functions#main-callbacks-in-sdl3)
are not optional and must be used. This is important as the callbacks
are optional on other platforms.

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@@ -12,6 +12,7 @@
- [NetBSD](README-bsd.md)
- [Nintendo Switch](README-switch.md)
- [Nintendo 3DS](README-n3ds.md)
- [Nokia N-Gage](README-ngage.md)]
- [OpenBSD](README-bsd.md)
- [PlayStation 2](README-ps2.md)
- [PlayStation 4](README-ps4.md)
@@ -24,7 +25,6 @@
- [Windows](README-windows.md)
- [Windows GDK](README-gdk.md)
- [Xbox](README-gdk.md)
- [Nokia N-Gage](README-ngage.md)
## Unsupported Platforms