[Nokia N-Gage] Re-enable FPS counter, fix link in README.

- Re-enable FPS counter, which is hidden by default anyway - but essential while working on an actual project.
- Fix link in the platform's README.
- Re-order list of supported platforms (alphabetical order to maintain consistency).
This commit is contained in:
Michael Fitzmayer
2025-07-02 21:27:24 +02:00
parent 530639aa4a
commit 03489e249a
3 changed files with 2 additions and 8 deletions

View File

@@ -512,7 +512,6 @@ void CRenderer::Flip()
return;
}
#ifdef SDL_VIDEO_RENDER_NGAGE_FPS
iRenderer->Gc()->UseFont(iFont);
if (iShowFPS && iRenderer->Gc()) {
@@ -537,7 +536,6 @@ void CRenderer::Flip()
iRenderer->Gc()->DrawText(_L(""), TPoint(0, 0));
}
iRenderer->Gc()->DiscardFont();
#endif // SDL_VIDEO_RENDER_NGAGE_FPS
iRenderer->Flip(iDirectScreen);
// Keep the backlight on.
@@ -571,7 +569,6 @@ void CRenderer::SetClipRect(TInt aX, TInt aY, TInt aWidth, TInt aHeight)
}
}
#ifdef SDL_VIDEO_RENDER_NGAGE_FPS
void CRenderer::UpdateFPS()
{
static TTime lastTime;
@@ -593,7 +590,6 @@ void CRenderer::UpdateFPS()
lastTime = currentTime;
}
}
#endif
void CRenderer::SuspendScreenSaver(TBool aSuspend)
{
@@ -688,7 +684,6 @@ void CRenderer::HandleEvent(const TWsEvent &aWsEvent)
timestamp = SDL_GetPerformanceCounter();
SDL_SendKeyboardKey(timestamp, 1, aWsEvent.Key()->iCode, ConvertScancode(aWsEvent.Key()->iScanCode), true);
#ifdef SDL_VIDEO_RENDER_NGAGE_FPS
if (aWsEvent.Key()->iScanCode == EStdKeyHash) {
if (iShowFPS) {
iShowFPS = EFalse;
@@ -696,7 +691,6 @@ void CRenderer::HandleEvent(const TWsEvent &aWsEvent)
iShowFPS = ETrue;
}
}
#endif
break;
case EEventKeyUp: /* Key events */