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testsurround: fix channel names
Used table in include/SDL3/SDL_audio.h as reference.
(cherry picked from commit e1b8a03239
)
This commit is contained in:

committed by
Sam Lantinga

parent
16c9bad786
commit
03c239ded9
@@ -38,6 +38,7 @@ get_channel_name(int channel_index, int channel_count)
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case 2:
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case 2:
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switch (channel_count) {
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switch (channel_count) {
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case 3:
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case 3:
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case 5:
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return "Low Frequency Effects";
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return "Low Frequency Effects";
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case 4:
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case 4:
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return "Back Left";
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return "Back Left";
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@@ -57,27 +58,32 @@ get_channel_name(int channel_index, int channel_count)
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switch (channel_count) {
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switch (channel_count) {
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case 5:
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case 5:
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return "Back Right";
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return "Back Right";
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case 6:
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return "Side Left";
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case 7:
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case 7:
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return "Back Center";
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return "Back Center";
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case 6:
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case 8:
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case 8:
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return "Back Left";
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return "Back Left";
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}
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}
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SDL_assert(0);
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case 5:
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case 5:
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switch (channel_count) {
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switch (channel_count) {
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case 7:
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return "Back Left";
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case 6:
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case 6:
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return "Side Right";
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case 7:
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return "Side Left";
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case 8:
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case 8:
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return "Back Right";
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return "Back Right";
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}
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}
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SDL_assert(0);
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case 6:
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case 6:
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switch (channel_count) {
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switch (channel_count) {
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case 7:
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case 7:
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return "Back Right";
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return "Side Right";
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case 8:
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case 8:
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return "Side Left";
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return "Side Left";
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}
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}
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SDL_assert(0);
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case 7:
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case 7:
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return "Side Right";
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return "Side Right";
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}
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}
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