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Emscripten: resize canvas to 0x0 in DestroyWindow
Closest we can get to actually destroying it
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@@ -293,6 +293,10 @@ Emscripten_DestroyWindow(_THIS, SDL_Window * window)
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data->egl_surface = EGL_NO_SURFACE;
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}
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#endif
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/* We can't destroy the canvas, so resize it to zero instead */
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emscripten_set_canvas_element_size(NULL, 0, 0);
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SDL_free(window->driverdata);
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window->driverdata = NULL;
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}
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