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https://github.com/libsdl-org/SDL.git
synced 2025-09-29 14:38:29 +00:00
Made SDL_HapticEffect const in the API
Also added some additional parameter validation to haptic effect functions
This commit is contained in:
@@ -524,7 +524,7 @@ static DWORD DIGetTriggerButton(Uint16 button)
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/*
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* Sets the direction.
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*/
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static int SDL_SYS_SetDirection(DIEFFECT *effect, SDL_HapticDirection *dir, int naxes)
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static int SDL_SYS_SetDirection(DIEFFECT *effect, const SDL_HapticDirection *dir, int naxes)
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{
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LONG *rglDir;
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@@ -586,7 +586,7 @@ static int SDL_SYS_SetDirection(DIEFFECT *effect, SDL_HapticDirection *dir, int
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* Creates the DIEFFECT from a SDL_HapticEffect.
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*/
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static int SDL_SYS_ToDIEFFECT(SDL_Haptic *haptic, DIEFFECT *dest,
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SDL_HapticEffect *src)
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const SDL_HapticEffect *src)
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{
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int i;
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DICONSTANTFORCE *constant;
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@@ -595,11 +595,11 @@ static int SDL_SYS_ToDIEFFECT(SDL_Haptic *haptic, DIEFFECT *dest,
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DIRAMPFORCE *ramp;
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DICUSTOMFORCE *custom;
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DIENVELOPE *envelope;
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SDL_HapticConstant *hap_constant;
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SDL_HapticPeriodic *hap_periodic;
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SDL_HapticCondition *hap_condition;
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SDL_HapticRamp *hap_ramp;
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SDL_HapticCustom *hap_custom;
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const SDL_HapticConstant *hap_constant;
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const SDL_HapticPeriodic *hap_periodic;
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const SDL_HapticCondition *hap_condition;
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const SDL_HapticRamp *hap_ramp;
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const SDL_HapticCustom *hap_custom;
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DWORD *axes;
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/* Set global stuff. */
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@@ -878,7 +878,7 @@ static void SDL_SYS_HapticFreeDIEFFECT(DIEFFECT *effect, int type)
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* Gets the effect type from the generic SDL haptic effect wrapper.
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*/
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/* NOLINTNEXTLINE(readability-const-return-type): Can't fix Windows' headers */
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static REFGUID SDL_SYS_HapticEffectType(SDL_HapticEffect *effect)
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static REFGUID SDL_SYS_HapticEffectType(const SDL_HapticEffect *effect)
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{
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switch (effect->type) {
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case SDL_HAPTIC_CONSTANT:
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@@ -921,7 +921,7 @@ static REFGUID SDL_SYS_HapticEffectType(SDL_HapticEffect *effect)
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return NULL;
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}
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}
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int SDL_DINPUT_HapticNewEffect(SDL_Haptic *haptic, struct haptic_effect *effect, SDL_HapticEffect *base)
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int SDL_DINPUT_HapticNewEffect(SDL_Haptic *haptic, struct haptic_effect *effect, const SDL_HapticEffect *base)
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{
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HRESULT ret;
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REFGUID type = SDL_SYS_HapticEffectType(base);
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@@ -951,7 +951,7 @@ err_effectdone:
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return -1;
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}
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int SDL_DINPUT_HapticUpdateEffect(SDL_Haptic *haptic, struct haptic_effect *effect, SDL_HapticEffect *data)
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int SDL_DINPUT_HapticUpdateEffect(SDL_Haptic *haptic, struct haptic_effect *effect, const SDL_HapticEffect *data)
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{
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HRESULT ret;
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DWORD flags;
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@@ -1186,12 +1186,12 @@ void SDL_DINPUT_HapticQuit(void)
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{
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}
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int SDL_DINPUT_HapticNewEffect(SDL_Haptic *haptic, struct haptic_effect *effect, SDL_HapticEffect *base)
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int SDL_DINPUT_HapticNewEffect(SDL_Haptic *haptic, struct haptic_effect *effect, const SDL_HapticEffect *base)
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{
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return SDL_Unsupported();
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}
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int SDL_DINPUT_HapticUpdateEffect(SDL_Haptic *haptic, struct haptic_effect *effect, SDL_HapticEffect *data)
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int SDL_DINPUT_HapticUpdateEffect(SDL_Haptic *haptic, struct haptic_effect *effect, const SDL_HapticEffect *data)
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{
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return SDL_Unsupported();
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}
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