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Fix window opacity update
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@@ -3511,7 +3511,7 @@ bool SDL_SetWindowOpacity(SDL_Window *window, float opacity)
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}
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}
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result = _this->SetWindowOpacity(_this, window, opacity);
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result = _this->SetWindowOpacity(_this, window, opacity);
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if (result == 0) {
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if (result) {
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window->opacity = opacity;
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window->opacity = opacity;
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}
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}
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