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Sync SDL3 wiki -> header
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@@ -76,11 +76,13 @@ typedef struct SDL_Joystick SDL_Joystick;
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typedef SDL_GUID SDL_JoystickGUID;
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/**
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* This is a unique ID for a joystick for the time it is connected to the system,
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* and is never reused for the lifetime of the application. If the joystick is
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* disconnected and reconnected, it will get a new ID.
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* This is a unique ID for a joystick for the time it is connected to the
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* system, and is never reused for the lifetime of the application.
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*
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* The ID value starts at 1 and increments from there. The value 0 is an invalid ID.
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* If the joystick is disconnected and reconnected, it will get a new ID.
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*
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* The ID value starts at 1 and increments from there. The value 0 is an
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* invalid ID.
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*/
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typedef Uint32 SDL_JoystickID;
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