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https://github.com/libsdl-org/SDL.git
synced 2026-07-21 16:31:22 +00:00
Added SDL_HINT_WINDOWS_RAW_MOUSE_NOLEGACY
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@@ -2690,6 +2690,11 @@ SDL_AppResult SDLTest_CommonEventMainCallbacks(SDLTest_CommonState *state, const
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FullscreenTo(state, 1, event->key.windowID);
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}
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break;
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case SDLK_9:
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if (withControl) {
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SDL_assert_always(!"Test Assertion");
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}
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break;
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case SDLK_ESCAPE:
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return SDL_APP_SUCCESS;
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default:
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@@ -33,9 +33,10 @@
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#include "../../thread/SDL_systhread.h"
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#define ENABLE_RAW_MOUSE_INPUT 0x01
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#define ENABLE_RAW_KEYBOARD_INPUT 0x02
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#define RAW_KEYBOARD_FLAG_NOHOTKEYS 0x04
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#define RAW_KEYBOARD_FLAG_INPUTSINK 0x08
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#define RAW_MOUSE_FLAG_NOLEGACY 0x02
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#define ENABLE_RAW_KEYBOARD_INPUT 0x10
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#define RAW_KEYBOARD_FLAG_NOHOTKEYS 0x20
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#define RAW_KEYBOARD_FLAG_INPUTSINK 0x40
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typedef struct
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{
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@@ -93,13 +94,19 @@ static bool UpdateRawInputDeviceFlags(HWND window, Uint32 last_flags, Uint32 new
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RAWINPUTDEVICE devices[2] = { 0 };
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UINT count = 0;
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if ((new_flags & ENABLE_RAW_MOUSE_INPUT) != (last_flags & ENABLE_RAW_MOUSE_INPUT)) {
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const Uint32 old_mouse_flags = last_flags & (ENABLE_RAW_MOUSE_INPUT | RAW_MOUSE_FLAG_NOLEGACY);
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const Uint32 new_mouse_flags = new_flags & (ENABLE_RAW_MOUSE_INPUT | RAW_MOUSE_FLAG_NOLEGACY);
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if (old_mouse_flags != new_mouse_flags) {
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devices[count].usUsagePage = USB_USAGEPAGE_GENERIC_DESKTOP;
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devices[count].usUsage = USB_USAGE_GENERIC_MOUSE;
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if (new_flags & ENABLE_RAW_MOUSE_INPUT) {
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devices[count].dwFlags = RIDEV_NOLEGACY;
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devices[count].dwFlags = 0;
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devices[count].hwndTarget = window;
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if (new_mouse_flags & RAW_MOUSE_FLAG_NOLEGACY) {
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devices[count].dwFlags |= RIDEV_NOLEGACY;
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}
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} else {
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devices[count].dwFlags = RIDEV_REMOVE;
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devices[count].hwndTarget = NULL;
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@@ -121,7 +128,6 @@ static bool UpdateRawInputDeviceFlags(HWND window, Uint32 last_flags, Uint32 new
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if (new_kb_flags & RAW_KEYBOARD_FLAG_NOHOTKEYS) {
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devices[count].dwFlags |= RIDEV_NOHOTKEYS;
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}
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if (new_kb_flags & RAW_KEYBOARD_FLAG_INPUTSINK) {
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devices[count].dwFlags |= RIDEV_INPUTSINK;
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}
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@@ -241,17 +247,22 @@ static bool WIN_UpdateRawInputEnabled(SDL_VideoDevice *_this)
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SDL_VideoData *data = _this->internal;
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Uint32 desired_flags = 0;
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if (data->raw_mouse_enabled) {
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desired_flags |= ENABLE_RAW_MOUSE_INPUT;
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}
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if (data->raw_keyboard_enabled) {
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desired_flags |= ENABLE_RAW_KEYBOARD_INPUT;
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}
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if (data->raw_keyboard_flag_nohotkeys) {
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desired_flags |= RAW_KEYBOARD_FLAG_NOHOTKEYS;
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}
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if (data->raw_keyboard_flag_inputsink) {
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desired_flags |= RAW_KEYBOARD_FLAG_INPUTSINK;
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if (!data->gameinput_context) {
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if (data->raw_mouse_enabled) {
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desired_flags |= ENABLE_RAW_MOUSE_INPUT;
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if (data->raw_mouse_flag_nolegacy) {
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desired_flags |= RAW_MOUSE_FLAG_NOLEGACY;
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}
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}
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if (data->raw_keyboard_enabled) {
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desired_flags |= ENABLE_RAW_KEYBOARD_INPUT;
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if (data->raw_keyboard_flag_nohotkeys) {
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desired_flags |= RAW_KEYBOARD_FLAG_NOHOTKEYS;
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}
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if (data->raw_keyboard_flag_inputsink) {
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desired_flags |= RAW_KEYBOARD_FLAG_INPUTSINK;
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}
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}
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}
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if (desired_flags == SDL_GetAtomicU32(&thread_data.flags)) {
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@@ -336,6 +347,15 @@ bool WIN_SetRawMouseEnabled(SDL_VideoDevice *_this, bool enabled)
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return true;
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}
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bool WIN_SetRawMouseFlag_NoLegacy(SDL_VideoDevice *_this, bool enabled)
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{
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SDL_VideoData *data = _this->internal;
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data->raw_mouse_flag_nolegacy = enabled;
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return WIN_UpdateRawInputEnabled(_this);
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}
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bool WIN_SetRawKeyboardEnabled(SDL_VideoDevice *_this, bool enabled)
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{
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SDL_VideoData *data = _this->internal;
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@@ -354,41 +374,22 @@ bool WIN_SetRawKeyboardEnabled(SDL_VideoDevice *_this, bool enabled)
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return true;
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}
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typedef enum WIN_RawKeyboardFlag {
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NOHOTKEYS,
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INPUTSINK,
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} WIN_RawKeyboardFlag;
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static bool WIN_SetRawKeyboardFlag(SDL_VideoDevice *_this, WIN_RawKeyboardFlag flag, bool enabled)
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bool WIN_SetRawKeyboardFlag_NoHotkeys(SDL_VideoDevice *_this, bool enabled)
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{
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SDL_VideoData *data = _this->internal;
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switch(flag) {
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case NOHOTKEYS:
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data->raw_keyboard_flag_nohotkeys = enabled;
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break;
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case INPUTSINK:
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data->raw_keyboard_flag_inputsink = enabled;
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break;
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default:
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return false;
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}
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if (data->gameinput_context) {
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return true;
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}
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data->raw_keyboard_flag_nohotkeys = enabled;
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return WIN_UpdateRawInputEnabled(_this);
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}
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bool WIN_SetRawKeyboardFlag_NoHotkeys(SDL_VideoDevice *_this, bool enabled)
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{
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return WIN_SetRawKeyboardFlag(_this, NOHOTKEYS, enabled);
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}
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bool WIN_SetRawKeyboardFlag_Inputsink(SDL_VideoDevice *_this, bool enabled)
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{
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return WIN_SetRawKeyboardFlag(_this, INPUTSINK, enabled);
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SDL_VideoData *data = _this->internal;
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data->raw_keyboard_flag_inputsink = enabled;
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return WIN_UpdateRawInputEnabled(_this);
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}
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void WIN_QuitRawInput(SDL_VideoDevice *_this)
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@@ -403,6 +404,11 @@ bool WIN_SetRawMouseEnabled(SDL_VideoDevice *_this, bool enabled)
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return SDL_Unsupported();
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}
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bool WIN_SetRawMouseFlag_NoLegacy(SDL_VideoDevice *_this, bool enabled)
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{
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return SDL_Unsupported();
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}
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bool WIN_SetRawKeyboardEnabled(SDL_VideoDevice *_this, bool enabled)
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{
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return SDL_Unsupported();
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@@ -25,6 +25,7 @@
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extern void WIN_QuitRawInput(SDL_VideoDevice *_this);
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extern bool WIN_SetRawMouseEnabled(SDL_VideoDevice *_this, bool enabled);
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extern bool WIN_SetRawMouseFlag_NoLegacy(SDL_VideoDevice *_this, bool enabled);
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extern bool WIN_SetRawKeyboardEnabled(SDL_VideoDevice *_this, bool enabled);
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extern bool WIN_SetRawKeyboardFlag_NoHotkeys(SDL_VideoDevice *_this, bool enabled);
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extern bool WIN_SetRawKeyboardFlag_Inputsink(SDL_VideoDevice *_this, bool enabled);
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@@ -163,6 +163,13 @@ static void SDLCALL UpdateWindowsRawKeyboardInputsink(void *userdata, const char
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WIN_SetRawKeyboardFlag_Inputsink(_this, enabled);
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}
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static void SDLCALL UpdateWindowsRawMouseNoLegacy(void *userdata, const char *name, const char *oldValue, const char *newValue)
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{
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SDL_VideoDevice *_this = (SDL_VideoDevice *)userdata;
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bool enabled = SDL_GetStringBoolean(newValue, false);
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WIN_SetRawMouseFlag_NoLegacy(_this, enabled);
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}
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static void SDLCALL UpdateWindowsEnableMessageLoop(void *userdata, const char *name, const char *oldValue, const char *newValue)
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{
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g_WindowsEnableMessageLoop = SDL_GetStringBoolean(newValue, true);
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@@ -648,6 +655,7 @@ static bool WIN_VideoInit(SDL_VideoDevice *_this)
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SDL_AddHintCallback(SDL_HINT_WINDOWS_RAW_KEYBOARD, UpdateWindowsRawKeyboard, _this);
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SDL_AddHintCallback(SDL_HINT_WINDOWS_RAW_KEYBOARD_EXCLUDE_HOTKEYS, UpdateWindowsRawKeyboardNoHotkeys, _this);
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SDL_AddHintCallback(SDL_HINT_WINDOWS_RAW_KEYBOARD_INPUTSINK, UpdateWindowsRawKeyboardInputsink, _this);
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SDL_AddHintCallback(SDL_HINT_WINDOWS_RAW_MOUSE_NOLEGACY, UpdateWindowsRawMouseNoLegacy, _this);
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SDL_AddHintCallback(SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP, UpdateWindowsEnableMessageLoop, NULL);
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SDL_AddHintCallback(SDL_HINT_WINDOWS_ENABLE_MENU_MNEMONICS, UpdateWindowsEnableMenuMnemonics, NULL);
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SDL_AddHintCallback(SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN, UpdateWindowFrameUsableWhileCursorHidden, NULL);
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@@ -592,6 +592,7 @@ struct SDL_VideoData
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Uint64 last_rawinput_poll;
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SDL_Point last_raw_mouse_position;
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bool raw_mouse_enabled;
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bool raw_mouse_flag_nolegacy;
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bool raw_keyboard_enabled;
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bool raw_keyboard_flag_nohotkeys;
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bool raw_keyboard_flag_inputsink;
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