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XInput: Use XInputGetCapabilitiesEx instead of fragile GuessXInputDevice
XInputGetCapabilitiesEx (ordinal 108) is available in XInput 1.4 that is shipped with Windows 8 and newer.
This commit is contained in:
committed by
Sam Lantinga
parent
7f75178908
commit
08a7ca4d53
@@ -30,6 +30,7 @@ extern "C" {
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XInputGetState_t SDL_XInputGetState = NULL;
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XInputSetState_t SDL_XInputSetState = NULL;
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XInputGetCapabilities_t SDL_XInputGetCapabilities = NULL;
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XInputGetCapabilitiesEx_t SDL_XInputGetCapabilitiesEx = NULL;
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XInputGetBatteryInformation_t SDL_XInputGetBatteryInformation = NULL;
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DWORD SDL_XInputVersion = 0;
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@@ -111,6 +112,8 @@ int WIN_LoadXInputDLL(void)
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}
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SDL_XInputSetState = (XInputSetState_t)GetProcAddress(s_pXInputDLL, "XInputSetState");
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SDL_XInputGetCapabilities = (XInputGetCapabilities_t)GetProcAddress(s_pXInputDLL, "XInputGetCapabilities");
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/* 108 is the ordinal for _XInputGetCapabilitiesEx, which additionally returns VID/PID of the controller. */
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SDL_XInputGetCapabilitiesEx = (XInputGetCapabilitiesEx_t)GetProcAddress(s_pXInputDLL, (LPCSTR)108);
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SDL_XInputGetBatteryInformation = (XInputGetBatteryInformation_t)GetProcAddress(s_pXInputDLL, "XInputGetBatteryInformation");
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if (!SDL_XInputGetState || !SDL_XInputSetState || !SDL_XInputGetCapabilities) {
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WIN_UnloadXInputDLL();
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@@ -44,6 +44,9 @@ using namespace XInputOnGameInput;
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#ifndef XINPUT_CAPS_FFB_SUPPORTED
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#define XINPUT_CAPS_FFB_SUPPORTED 0x0001
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#endif
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#ifndef XINPUT_CAPS_WIRELESS
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#define XINPUT_CAPS_WIRELESS 0x0002
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#endif
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#ifndef XINPUT_DEVSUBTYPE_UNKNOWN
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#define XINPUT_DEVSUBTYPE_UNKNOWN 0x00
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@@ -207,6 +210,17 @@ typedef struct
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#endif /* HAVE_XINPUT_H */
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/* This struct is not defined in XInput headers. */
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typedef struct _XINPUT_CAPABILITIES_EX
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{
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XINPUT_CAPABILITIES Capabilities;
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WORD VendorId;
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WORD ProductId;
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WORD ProductVersion;
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WORD unk1;
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DWORD unk2;
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} XINPUT_CAPABILITIES_EX, *PXINPUT_CAPABILITIES_EX;
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/* Forward decl's for XInput API's we load dynamically and use if available */
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typedef DWORD(WINAPI *XInputGetState_t)(
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DWORD dwUserIndex, /* [in] Index of the gamer associated with the device */
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@@ -224,6 +238,14 @@ typedef DWORD(WINAPI *XInputGetCapabilities_t)(
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XINPUT_CAPABILITIES *pCapabilities /* [out] Receives the capabilities */
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);
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/* Only available in XInput 1.4 that is shipped with Windows 8 and newer. */
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typedef DWORD(WINAPI *XInputGetCapabilitiesEx_t)(
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DWORD dwReserved, /* [in] Must be 1 */
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DWORD dwUserIndex, /* [in] Index of the gamer associated with the device */
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DWORD dwFlags, /* [in] Input flags that identify the device type */
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XINPUT_CAPABILITIES_EX *pCapabilitiesEx /* [out] Receives the capabilities */
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);
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typedef DWORD(WINAPI *XInputGetBatteryInformation_t)(
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DWORD dwUserIndex,
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BYTE devType,
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@@ -235,6 +257,7 @@ extern void WIN_UnloadXInputDLL(void);
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extern XInputGetState_t SDL_XInputGetState;
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extern XInputSetState_t SDL_XInputSetState;
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extern XInputGetCapabilities_t SDL_XInputGetCapabilities;
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extern XInputGetCapabilitiesEx_t SDL_XInputGetCapabilitiesEx;
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extern XInputGetBatteryInformation_t SDL_XInputGetBatteryInformation;
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extern DWORD SDL_XInputVersion; /* ((major << 16) & 0xFF00) | (minor & 0xFF) */
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@@ -246,6 +269,7 @@ extern DWORD SDL_XInputVersion; /* ((major << 16) & 0xFF00) | (minor & 0xFF) */
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#define XINPUTGETSTATE SDL_XInputGetState
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#define XINPUTSETSTATE SDL_XInputSetState
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#define XINPUTGETCAPABILITIES SDL_XInputGetCapabilities
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#define XINPUTGETCAPABILITIESEX SDL_XInputGetCapabilitiesEx
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#define XINPUTGETBATTERYINFORMATION SDL_XInputGetBatteryInformation
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#endif /* SDL_xinput_h_ */
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