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wav: Patched to compile on Visual Studio.
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@@ -1889,7 +1889,7 @@ static bool WaveLoad(SDL_IOStream *src, WaveFile *file, SDL_AudioSpec *spec, Uin
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size. This also means a malicious file can't allocate 4 gigabytes
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for the chunks without actually supplying a 4 gigabyte file. */
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if ((flen > 0) && ((chunk->position + chunk->length) > flen)) {
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chunk->length = flen - chunk->position;
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chunk->length = (Uint32) (flen - chunk->position);
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}
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/* Only use the first data chunk. Handling the wavl list madness
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