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Amend use of non-standard compiler syntax
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committed by
Ozkan Sezer

parent
0a8bf663b7
commit
0a44ea1b0b
@@ -3950,9 +3950,15 @@ static void D3D12_BeginRenderPass(
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commandBuffer,
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0);
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SDL_FColor blendConstants;
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blendConstants.r = 1.0f;
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blendConstants.g = 1.0f;
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blendConstants.b = 1.0f;
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blendConstants.a = 1.0f;
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D3D12_SetBlendConstants(
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commandBuffer,
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(SDL_FColor){ 1.0f, 1.0f, 1.0f, 1.0f });
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blendConstants);
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}
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static void D3D12_INTERNAL_TrackUniformBuffer(
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