Switch header convention from #include "SDL.h" to #include <SDL3/SDLh>

I ran this script in the include directory:
```sh
sed -i '' -e 's,#include "\(SDL.*\)",#include <SDL3/\1>,' *.h
```

I ran this script in the src directory:
```sh
for i in ../include/SDL3/SDL*.h
do hdr=$(basename $i)
   if [ x"$(echo $hdr | egrep 'SDL_main|SDL_name|SDL_test|SDL_syswm|SDL_opengl|SDL_egl|SDL_vulkan')" != x ]; then
        find . -type f -exec sed -i '' -e 's,#include "\('$hdr'\)",#include <SDL3/\1>,' {} \;
    else
        find . -type f -exec sed -i '' -e '/#include "'$hdr'"/d' {} \;
    fi
done
```

Fixes https://github.com/libsdl-org/SDL/issues/6575
This commit is contained in:
Sam Lantinga
2022-11-26 20:43:38 -08:00
parent 9a64aa6f95
commit 0a48abc860
661 changed files with 1623 additions and 2833 deletions

View File

@@ -24,7 +24,6 @@
#include "../../core/windows/SDL_windows.h"
#include "SDL_log.h"
#include "../SDL_sysvideo.h"
#include "../SDL_pixels_c.h"
#include "../../events/SDL_keyboard_c.h"
@@ -35,15 +34,12 @@
#include "SDL_windowsvideo.h"
#include "SDL_windowswindow.h"
#include "SDL_windowsshape.h"
#include "SDL_hints.h"
#include "SDL_timer.h"
#include "SDL_version.h"
/* Dropfile support */
#include <shellapi.h>
#define SDL_ENABLE_SYSWM_WINDOWS
#include "SDL_syswm.h"
#include <SDL3/SDL_syswm.h>
/* Windows CE compatibility */
#ifndef SWP_NOCOPYBITS