mirror of
				https://github.com/libsdl-org/SDL.git
				synced 2025-10-26 12:27:44 +00:00 
			
		
		
		
	Switch header convention from #include "SDL.h" to #include <SDL3/SDLh>
				
					
				
			I ran this script in the include directory:
```sh
sed -i '' -e 's,#include "\(SDL.*\)",#include <SDL3/\1>,' *.h
```
I ran this script in the src directory:
```sh
for i in ../include/SDL3/SDL*.h
do hdr=$(basename $i)
   if [ x"$(echo $hdr | egrep 'SDL_main|SDL_name|SDL_test|SDL_syswm|SDL_opengl|SDL_egl|SDL_vulkan')" != x ]; then
        find . -type f -exec sed -i '' -e 's,#include "\('$hdr'\)",#include <SDL3/\1>,' {} \;
    else
        find . -type f -exec sed -i '' -e '/#include "'$hdr'"/d' {} \;
    fi
done
```
Fixes https://github.com/libsdl-org/SDL/issues/6575
			
			
This commit is contained in:
		| @@ -7,7 +7,7 @@ SPDX-License-Identifier: Zlib | ||||
| #ifndef TESTUTILS_H | ||||
| #define TESTUTILS_H | ||||
|  | ||||
| #include "SDL.h" | ||||
| #include <SDL3/SDL.h> | ||||
|  | ||||
| SDL_Texture *LoadTexture(SDL_Renderer *renderer, const char *file, SDL_bool transparent, | ||||
|                          int *width_out, int *height_out); | ||||
|   | ||||
		Reference in New Issue
	
	Block a user
	 Sam Lantinga
					Sam Lantinga