mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-10-16 23:06:03 +00:00
Fixed Visual Studio warning 4389
This commit is contained in:
@@ -666,7 +666,7 @@ static int SDLCALL SDL_RunAudio(void *devicep)
|
||||
|
||||
/* Fill the current buffer with sound */
|
||||
if (!device->stream && SDL_AtomicGet(&device->enabled)) {
|
||||
SDL_assert(data_len == device->spec.size);
|
||||
SDL_assert((Uint32)data_len == device->spec.size);
|
||||
data = current_audio.impl.GetDeviceBuf(device);
|
||||
} else {
|
||||
/* if the device isn't enabled, we still write to the
|
||||
@@ -700,13 +700,13 @@ static int SDLCALL SDL_RunAudio(void *devicep)
|
||||
int got;
|
||||
data = SDL_AtomicGet(&device->enabled) ? current_audio.impl.GetDeviceBuf(device) : NULL;
|
||||
got = SDL_GetAudioStreamData(device->stream, data ? data : device->work_buffer, device->spec.size);
|
||||
SDL_assert((got <= 0) || (got == device->spec.size));
|
||||
SDL_assert((got <= 0) || ((Uint32)got == device->spec.size));
|
||||
|
||||
if (data == NULL) { /* device is having issues... */
|
||||
const Uint32 delay = ((device->spec.samples * 1000) / device->spec.freq);
|
||||
SDL_Delay(delay); /* wait for as long as this buffer would have played. Maybe device recovers later? */
|
||||
} else {
|
||||
if (got != device->spec.size) {
|
||||
if ((Uint32)got != device->spec.size) {
|
||||
SDL_memset(data, device->spec.silence, device->spec.size);
|
||||
}
|
||||
current_audio.impl.PlayDevice(device);
|
||||
@@ -814,8 +814,8 @@ static int SDLCALL SDL_CaptureAudio(void *devicep)
|
||||
|
||||
while (SDL_GetAudioStreamAvailable(device->stream) >= ((int)device->callbackspec.size)) {
|
||||
const int got = SDL_GetAudioStreamData(device->stream, device->work_buffer, device->callbackspec.size);
|
||||
SDL_assert((got < 0) || (got == device->callbackspec.size));
|
||||
if (got != device->callbackspec.size) {
|
||||
SDL_assert((got < 0) || ((Uint32)got == device->callbackspec.size));
|
||||
if ((Uint32)got != device->callbackspec.size) {
|
||||
SDL_memset(device->work_buffer, device->spec.silence, device->callbackspec.size);
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user