mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-10-17 07:16:00 +00:00
WinRT: Removed dead code and fixed memory leak if allocation for driver failed.
This commit is contained in:
@@ -118,15 +118,13 @@ WINRT_CreateDevice(int devindex)
|
||||
device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
|
||||
if (!device) {
|
||||
SDL_OutOfMemory();
|
||||
if (device) {
|
||||
SDL_free(device);
|
||||
}
|
||||
return (0);
|
||||
}
|
||||
|
||||
data = (SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
|
||||
if (!data) {
|
||||
SDL_OutOfMemory();
|
||||
SDL_free(device);
|
||||
return (0);
|
||||
}
|
||||
SDL_zerop(data);
|
||||
|
Reference in New Issue
Block a user