SDL API renaming: SDL_render.h

Fixes https://github.com/libsdl-org/SDL/issues/6883
This commit is contained in:
Sam Lantinga
2022-12-27 06:21:13 -08:00
parent 083e436a1a
commit 0d54115235
41 changed files with 588 additions and 454 deletions

View File

@@ -434,7 +434,7 @@ SDL3_0.0.0 {
SDL_CreateRenderer;
SDL_CreateSoftwareRenderer;
SDL_GetRenderer;
SDL_RenderGetWindow;
SDL_GetRenderWindow;
SDL_GetRendererInfo;
SDL_GetRendererOutputSize;
SDL_CreateTexture;
@@ -456,20 +456,20 @@ SDL3_0.0.0 {
SDL_LockTexture;
SDL_LockTextureToSurface;
SDL_UnlockTexture;
SDL_RenderTargetSupported;
SDL_IsRenderTargetSupported;
SDL_SetRenderTarget;
SDL_GetRenderTarget;
SDL_RenderSetLogicalSize;
SDL_RenderGetLogicalSize;
SDL_RenderSetIntegerScale;
SDL_RenderGetIntegerScale;
SDL_RenderSetViewport;
SDL_RenderGetViewport;
SDL_RenderSetClipRect;
SDL_RenderGetClipRect;
SDL_RenderIsClipEnabled;
SDL_RenderSetScale;
SDL_RenderGetScale;
SDL_SetRenderLogicalSize;
SDL_GetRenderLogicalSize;
SDL_SetRenderIntegerScale;
SDL_GetRenderIntegerScale;
SDL_SetRenderViewport;
SDL_GetRenderViewport;
SDL_SetRenderClipRect;
SDL_GetRenderClipRect;
SDL_IsRenderClipEnabled;
SDL_SetRenderScale;
SDL_GetRenderScale;
SDL_RenderWindowToLogical;
SDL_RenderLogicalToWindow;
SDL_SetRenderDrawColor;
@@ -477,26 +477,26 @@ SDL3_0.0.0 {
SDL_SetRenderDrawBlendMode;
SDL_GetRenderDrawBlendMode;
SDL_RenderClear;
SDL_RenderDrawPoint;
SDL_RenderDrawPoints;
SDL_RenderDrawLine;
SDL_RenderDrawLines;
SDL_RenderDrawRect;
SDL_RenderDrawRects;
SDL_RenderPoint;
SDL_RenderPoints;
SDL_RenderLine;
SDL_RenderLines;
SDL_RenderRect;
SDL_RenderRects;
SDL_RenderFillRect;
SDL_RenderFillRects;
SDL_RenderCopy;
SDL_RenderCopyEx;
SDL_RenderDrawPointF;
SDL_RenderDrawPointsF;
SDL_RenderDrawLineF;
SDL_RenderDrawLinesF;
SDL_RenderDrawRectF;
SDL_RenderDrawRectsF;
SDL_RenderTexture;
SDL_RenderTextureRotated;
SDL_RenderPointF;
SDL_RenderPointsF;
SDL_RenderLineF;
SDL_RenderLinesF;
SDL_RenderRectF;
SDL_RenderRectsF;
SDL_RenderFillRectF;
SDL_RenderFillRectsF;
SDL_RenderCopyF;
SDL_RenderCopyExF;
SDL_RenderTextureF;
SDL_RenderTextureRotatedF;
SDL_RenderGeometry;
SDL_RenderGeometryRaw;
SDL_RenderReadPixels;
@@ -506,9 +506,9 @@ SDL3_0.0.0 {
SDL_RenderFlush;
SDL_GL_BindTexture;
SDL_GL_UnbindTexture;
SDL_RenderGetMetalLayer;
SDL_RenderGetMetalCommandEncoder;
SDL_RenderSetVSync;
SDL_GetRenderMetalLayer;
SDL_GetRenderMetalCommandEncoder;
SDL_SetRenderVSync;
SDL_Init;
SDL_InitSubSystem;
SDL_QuitSubSystem;