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https://github.com/libsdl-org/SDL.git
synced 2025-09-30 06:58:30 +00:00
Fixed crash if initialization of EGL failed but was tried again later.
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly uninitialized data structure if loading the library first failed. A later try to use EGL then skipped initialization and assumed it was previously successful because the data structure now already existed. This led to at least one crash in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was dereferenced to make a call to eglBindAPI().
This commit is contained in:
275
src/audio/emscripten/SDL_emscriptenaudio.c
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275
src/audio/emscripten/SDL_emscriptenaudio.c
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#if SDL_AUDIO_DRIVER_EMSCRIPTEN
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#include "SDL_audio.h"
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#include "SDL_log.h"
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#include "../SDL_audio_c.h"
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#include "SDL_emscriptenaudio.h"
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#include <emscripten/emscripten.h>
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static int
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copyData(_THIS)
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{
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int byte_len;
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if (this->hidden->write_off + this->convert.len_cvt > this->hidden->mixlen) {
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if (this->hidden->write_off > this->hidden->read_off) {
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SDL_memmove(this->hidden->mixbuf,
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this->hidden->mixbuf + this->hidden->read_off,
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this->hidden->mixlen - this->hidden->read_off);
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this->hidden->write_off = this->hidden->write_off - this->hidden->read_off;
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} else {
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this->hidden->write_off = 0;
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}
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this->hidden->read_off = 0;
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}
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SDL_memcpy(this->hidden->mixbuf + this->hidden->write_off,
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this->convert.buf,
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this->convert.len_cvt);
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this->hidden->write_off += this->convert.len_cvt;
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byte_len = this->hidden->write_off - this->hidden->read_off;
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return byte_len;
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}
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static void
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HandleAudioProcess(_THIS)
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{
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Uint8 *buf = NULL;
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int byte_len = 0;
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int bytes = SDL_AUDIO_BITSIZE(this->spec.format) / 8;
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int bytes_in = SDL_AUDIO_BITSIZE(this->convert.src_format) / 8;
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/* Only do soemthing if audio is enabled */
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if (!this->enabled)
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return;
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if (this->paused)
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return;
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if (this->convert.needed) {
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if (this->hidden->conv_in_len != 0) {
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this->convert.len = this->hidden->conv_in_len * bytes_in * this->spec.channels;
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}
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(*this->spec.callback) (this->spec.userdata,
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this->convert.buf,
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this->convert.len);
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SDL_ConvertAudio(&this->convert);
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buf = this->convert.buf;
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byte_len = this->convert.len_cvt;
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/* size mismatch*/
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if (byte_len != this->spec.size) {
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if (!this->hidden->mixbuf) {
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this->hidden->mixlen = this->spec.size > byte_len ? this->spec.size * 2 : byte_len * 2;
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this->hidden->mixbuf = SDL_malloc(this->hidden->mixlen);
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}
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/* copy existing data */
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byte_len = copyData(this);
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/* read more data*/
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while (byte_len < this->spec.size) {
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(*this->spec.callback) (this->spec.userdata,
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this->convert.buf,
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this->convert.len);
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SDL_ConvertAudio(&this->convert);
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byte_len = copyData(this);
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}
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byte_len = this->spec.size;
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buf = this->hidden->mixbuf + this->hidden->read_off;
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this->hidden->read_off += byte_len;
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}
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} else {
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if (!this->hidden->mixbuf) {
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this->hidden->mixlen = this->spec.size;
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this->hidden->mixbuf = SDL_malloc(this->hidden->mixlen);
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}
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(*this->spec.callback) (this->spec.userdata,
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this->hidden->mixbuf,
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this->hidden->mixlen);
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buf = this->hidden->mixbuf;
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byte_len = this->hidden->mixlen;
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}
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if (buf) {
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EM_ASM_ARGS({
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var numChannels = SDL2.audio.currentOutputBuffer['numberOfChannels'];
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for (var c = 0; c < numChannels; ++c) {
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var channelData = SDL2.audio.currentOutputBuffer['getChannelData'](c);
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if (channelData.length != $1) {
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throw 'Web Audio output buffer length mismatch! Destination size: ' + channelData.length + ' samples vs expected ' + $1 + ' samples!';
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}
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for (var j = 0; j < $1; ++j) {
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channelData[j] = getValue($0 + (j*numChannels + c)*4, 'float');
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}
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}
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}, buf, byte_len / bytes / this->spec.channels);
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}
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}
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static void
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Emscripten_CloseDevice(_THIS)
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{
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if (this->hidden != NULL) {
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if (this->hidden->mixbuf != NULL) {
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/* Clean up the audio buffer */
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SDL_free(this->hidden->mixbuf);
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this->hidden->mixbuf = NULL;
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}
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SDL_free(this->hidden);
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this->hidden = NULL;
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}
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}
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static int
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Emscripten_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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{
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SDL_bool valid_format = SDL_FALSE;
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SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
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int i;
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float f;
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int result;
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while ((!valid_format) && (test_format)) {
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switch (test_format) {
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case AUDIO_F32: /* web audio only supports floats */
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this->spec.format = test_format;
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valid_format = SDL_TRUE;
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break;
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}
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test_format = SDL_NextAudioFormat();
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}
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if (!valid_format) {
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/* Didn't find a compatible format :( */
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return SDL_SetError("No compatible audio format!");
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}
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/* Initialize all variables that we clean on shutdown */
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this->hidden = (struct SDL_PrivateAudioData *)
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SDL_malloc((sizeof *this->hidden));
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if (this->hidden == NULL) {
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return SDL_OutOfMemory();
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}
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SDL_memset(this->hidden, 0, (sizeof *this->hidden));
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/* based on parts of library_sdl.js */
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/* create context (TODO: this puts stuff in the global namespace...)*/
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result = EM_ASM_INT_V({
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if(typeof(SDL2) === 'undefined')
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SDL2 = {};
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if(typeof(SDL2.audio) === 'undefined')
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SDL2.audio = {};
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if (!SDL2.audioContext) {
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if (typeof(AudioContext) !== 'undefined') {
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SDL2.audioContext = new AudioContext();
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} else if (typeof(webkitAudioContext) !== 'undefined') {
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SDL2.audioContext = new webkitAudioContext();
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} else {
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return -1;
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}
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}
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return 0;
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});
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if (result < 0) {
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return SDL_SetError("Web Audio API is not available!");
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}
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/* limit to native freq */
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int sampleRate = EM_ASM_INT_V({
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return SDL2.audioContext['sampleRate'];
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});
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if(this->spec.freq != sampleRate) {
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for (i = this->spec.samples; i > 0; i--) {
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f = (float)i / (float)sampleRate * (float)this->spec.freq;
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if (SDL_floor(f) == f) {
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this->hidden->conv_in_len = SDL_floor(f);
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break;
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}
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}
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this->spec.freq = sampleRate;
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}
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SDL_CalculateAudioSpec(&this->spec);
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/* setup a ScriptProcessorNode */
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EM_ASM_ARGS({
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SDL2.audio.scriptProcessorNode = SDL2.audioContext['createScriptProcessor']($1, 0, $0);
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SDL2.audio.scriptProcessorNode['onaudioprocess'] = function (e) {
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SDL2.audio.currentOutputBuffer = e['outputBuffer'];
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Runtime.dynCall('vi', $2, [$3]);
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};
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SDL2.audio.scriptProcessorNode['connect'](SDL2.audioContext['destination']);
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}, this->spec.channels, this->spec.samples, HandleAudioProcess, this);
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return 0;
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}
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static int
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Emscripten_Init(SDL_AudioDriverImpl * impl)
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{
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/* Set the function pointers */
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impl->OpenDevice = Emscripten_OpenDevice;
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impl->CloseDevice = Emscripten_CloseDevice;
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/* only one output */
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impl->OnlyHasDefaultOutputDevice = 1;
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/* no threads here */
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impl->SkipMixerLock = 1;
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impl->ProvidesOwnCallbackThread = 1;
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/* check availability */
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int available = EM_ASM_INT_V({
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if (typeof(AudioContext) !== 'undefined') {
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return 1;
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} else if (typeof(webkitAudioContext) !== 'undefined') {
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return 1;
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}
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return 0;
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});
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return available;
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}
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AudioBootStrap EmscriptenAudio_bootstrap = {
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"emscripten", "SDL emscripten audio driver", Emscripten_Init, 0
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};
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#endif /* SDL_AUDIO_DRIVER_EMSCRIPTEN */
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/* vi: set ts=4 sw=4 expandtab: */
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