Fixed crash if initialization of EGL failed but was tried again later.

The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
This commit is contained in:
Philipp Wiesemann
2015-06-21 17:33:46 +02:00
commit 0e45984fa0
1596 changed files with 468120 additions and 0 deletions

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_THREAD_WINDOWS
/* Mutex functions using the Win32 API */
#include "../../core/windows/SDL_windows.h"
#include "SDL_mutex.h"
struct SDL_mutex
{
CRITICAL_SECTION cs;
};
/* Create a mutex */
SDL_mutex *
SDL_CreateMutex(void)
{
SDL_mutex *mutex;
/* Allocate mutex memory */
mutex = (SDL_mutex *) SDL_malloc(sizeof(*mutex));
if (mutex) {
/* Initialize */
/* On SMP systems, a non-zero spin count generally helps performance */
InitializeCriticalSectionAndSpinCount(&mutex->cs, 2000);
} else {
SDL_OutOfMemory();
}
return (mutex);
}
/* Free the mutex */
void
SDL_DestroyMutex(SDL_mutex * mutex)
{
if (mutex) {
DeleteCriticalSection(&mutex->cs);
SDL_free(mutex);
}
}
/* Lock the mutex */
int
SDL_LockMutex(SDL_mutex * mutex)
{
if (mutex == NULL) {
return SDL_SetError("Passed a NULL mutex");
}
EnterCriticalSection(&mutex->cs);
return (0);
}
/* TryLock the mutex */
int
SDL_TryLockMutex(SDL_mutex * mutex)
{
int retval = 0;
if (mutex == NULL) {
return SDL_SetError("Passed a NULL mutex");
}
if (TryEnterCriticalSection(&mutex->cs) == 0) {
retval = SDL_MUTEX_TIMEDOUT;
}
return retval;
}
/* Unlock the mutex */
int
SDL_UnlockMutex(SDL_mutex * mutex)
{
if (mutex == NULL) {
return SDL_SetError("Passed a NULL mutex");
}
LeaveCriticalSection(&mutex->cs);
return (0);
}
#endif /* SDL_THREAD_WINDOWS */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_THREAD_WINDOWS
/* Semaphore functions using the Win32 API */
#include "../../core/windows/SDL_windows.h"
#include "SDL_thread.h"
struct SDL_semaphore
{
HANDLE id;
LONG count;
};
/* Create a semaphore */
SDL_sem *
SDL_CreateSemaphore(Uint32 initial_value)
{
SDL_sem *sem;
/* Allocate sem memory */
sem = (SDL_sem *) SDL_malloc(sizeof(*sem));
if (sem) {
/* Create the semaphore, with max value 32K */
sem->id = CreateSemaphore(NULL, initial_value, 32 * 1024, NULL);
sem->count = initial_value;
if (!sem->id) {
SDL_SetError("Couldn't create semaphore");
SDL_free(sem);
sem = NULL;
}
} else {
SDL_OutOfMemory();
}
return (sem);
}
/* Free the semaphore */
void
SDL_DestroySemaphore(SDL_sem * sem)
{
if (sem) {
if (sem->id) {
CloseHandle(sem->id);
sem->id = 0;
}
SDL_free(sem);
}
}
int
SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout)
{
int retval;
DWORD dwMilliseconds;
if (!sem) {
return SDL_SetError("Passed a NULL sem");
}
if (timeout == SDL_MUTEX_MAXWAIT) {
dwMilliseconds = INFINITE;
} else {
dwMilliseconds = (DWORD) timeout;
}
switch (WaitForSingleObject(sem->id, dwMilliseconds)) {
case WAIT_OBJECT_0:
InterlockedDecrement(&sem->count);
retval = 0;
break;
case WAIT_TIMEOUT:
retval = SDL_MUTEX_TIMEDOUT;
break;
default:
retval = SDL_SetError("WaitForSingleObject() failed");
break;
}
return retval;
}
int
SDL_SemTryWait(SDL_sem * sem)
{
return SDL_SemWaitTimeout(sem, 0);
}
int
SDL_SemWait(SDL_sem * sem)
{
return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
}
/* Returns the current count of the semaphore */
Uint32
SDL_SemValue(SDL_sem * sem)
{
if (!sem) {
SDL_SetError("Passed a NULL sem");
return 0;
}
return (Uint32)sem->count;
}
int
SDL_SemPost(SDL_sem * sem)
{
if (!sem) {
return SDL_SetError("Passed a NULL sem");
}
/* Increase the counter in the first place, because
* after a successful release the semaphore may
* immediately get destroyed by another thread which
* is waiting for this semaphore.
*/
InterlockedIncrement(&sem->count);
if (ReleaseSemaphore(sem->id, 1, NULL) == FALSE) {
InterlockedDecrement(&sem->count); /* restore */
return SDL_SetError("ReleaseSemaphore() failed");
}
return 0;
}
#endif /* SDL_THREAD_WINDOWS */
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_THREAD_WINDOWS
/* Win32 thread management routines for SDL */
#include "SDL_thread.h"
#include "../SDL_thread_c.h"
#include "../SDL_systhread.h"
#include "SDL_systhread_c.h"
#ifndef SDL_PASSED_BEGINTHREAD_ENDTHREAD
/* We'll use the C library from this DLL */
#include <process.h>
/* Cygwin gcc-3 ... MingW64 (even with a i386 host) does this like MSVC. */
#if (defined(__MINGW32__) && (__GNUC__ < 4))
typedef unsigned long (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned,
unsigned (__stdcall *func)(void *), void *arg,
unsigned, unsigned *threadID);
typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code);
#elif defined(__WATCOMC__)
/* This is for Watcom targets except OS2 */
#if __WATCOMC__ < 1240
#define __watcall
#endif
typedef unsigned long (__watcall * pfnSDL_CurrentBeginThread) (void *,
unsigned,
unsigned
(__stdcall *
func) (void
*),
void *arg,
unsigned,
unsigned
*threadID);
typedef void (__watcall * pfnSDL_CurrentEndThread) (unsigned code);
#else
typedef uintptr_t(__cdecl * pfnSDL_CurrentBeginThread) (void *, unsigned,
unsigned (__stdcall *
func) (void
*),
void *arg, unsigned,
unsigned *threadID);
typedef void (__cdecl * pfnSDL_CurrentEndThread) (unsigned code);
#endif
#endif /* !SDL_PASSED_BEGINTHREAD_ENDTHREAD */
typedef struct ThreadStartParms
{
void *args;
pfnSDL_CurrentEndThread pfnCurrentEndThread;
} tThreadStartParms, *pThreadStartParms;
static DWORD
RunThread(void *data)
{
pThreadStartParms pThreadParms = (pThreadStartParms) data;
pfnSDL_CurrentEndThread pfnEndThread = pThreadParms->pfnCurrentEndThread;
void *args = pThreadParms->args;
SDL_free(pThreadParms);
SDL_RunThread(args);
if (pfnEndThread != NULL)
pfnEndThread(0);
return (0);
}
static DWORD WINAPI
RunThreadViaCreateThread(LPVOID data)
{
return RunThread(data);
}
static unsigned __stdcall
RunThreadViaBeginThreadEx(void *data)
{
return (unsigned) RunThread(data);
}
#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
int
SDL_SYS_CreateThread(SDL_Thread * thread, void *args,
pfnSDL_CurrentBeginThread pfnBeginThread,
pfnSDL_CurrentEndThread pfnEndThread)
{
#elif defined(__CYGWIN__)
int
SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
{
pfnSDL_CurrentBeginThread pfnBeginThread = NULL;
pfnSDL_CurrentEndThread pfnEndThread = NULL;
#else
int
SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
{
pfnSDL_CurrentBeginThread pfnBeginThread = (pfnSDL_CurrentBeginThread)_beginthreadex;
pfnSDL_CurrentEndThread pfnEndThread = (pfnSDL_CurrentEndThread)_endthreadex;
#endif /* SDL_PASSED_BEGINTHREAD_ENDTHREAD */
pThreadStartParms pThreadParms =
(pThreadStartParms) SDL_malloc(sizeof(tThreadStartParms));
if (!pThreadParms) {
return SDL_OutOfMemory();
}
/* Save the function which we will have to call to clear the RTL of calling app! */
pThreadParms->pfnCurrentEndThread = pfnEndThread;
/* Also save the real parameters we have to pass to thread function */
pThreadParms->args = args;
if (pfnBeginThread) {
unsigned threadid = 0;
thread->handle = (SYS_ThreadHandle)
((size_t) pfnBeginThread(NULL, 0, RunThreadViaBeginThreadEx,
pThreadParms, 0, &threadid));
} else {
DWORD threadid = 0;
thread->handle = CreateThread(NULL, 0, RunThreadViaCreateThread,
pThreadParms, 0, &threadid);
}
if (thread->handle == NULL) {
return SDL_SetError("Not enough resources to create thread");
}
return 0;
}
#if 0 /* !!! FIXME: revisit this later. See https://bugzilla.libsdl.org/show_bug.cgi?id=2089 */
#ifdef _MSC_VER
#pragma warning(disable : 4733)
#pragma pack(push,8)
typedef struct tagTHREADNAME_INFO
{
DWORD dwType; /* must be 0x1000 */
LPCSTR szName; /* pointer to name (in user addr space) */
DWORD dwThreadID; /* thread ID (-1=caller thread) */
DWORD dwFlags; /* reserved for future use, must be zero */
} THREADNAME_INFO;
#pragma pack(pop)
static EXCEPTION_DISPOSITION
ignore_exception(void *a, void *b, void *c, void *d)
{
return ExceptionContinueExecution;
}
#endif
#endif
void
SDL_SYS_SetupThread(const char *name)
{
if (name != NULL) {
#if 0 /* !!! FIXME: revisit this later. See https://bugzilla.libsdl.org/show_bug.cgi?id=2089 */
#if (defined(_MSC_VER) && defined(_M_IX86))
/* This magic tells the debugger to name a thread if it's listening.
The inline asm sets up SEH (__try/__except) without C runtime
support. See Microsoft Systems Journal, January 1997:
http://www.microsoft.com/msj/0197/exception/exception.aspx */
INT_PTR handler = (INT_PTR) ignore_exception;
THREADNAME_INFO inf;
inf.dwType = 0x1000;
inf.szName = name;
inf.dwThreadID = (DWORD) -1;
inf.dwFlags = 0;
__asm { /* set up SEH */
push handler
push fs:[0]
mov fs:[0],esp
}
/* The program itself should ignore this bogus exception. */
RaiseException(0x406D1388, 0, sizeof(inf)/sizeof(DWORD), (DWORD*)&inf);
__asm { /* tear down SEH. */
mov eax,[esp]
mov fs:[0], eax
add esp, 8
}
#endif
#endif
}
}
SDL_threadID
SDL_ThreadID(void)
{
return ((SDL_threadID) GetCurrentThreadId());
}
int
SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
{
int value;
if (priority == SDL_THREAD_PRIORITY_LOW) {
value = THREAD_PRIORITY_LOWEST;
} else if (priority == SDL_THREAD_PRIORITY_HIGH) {
value = THREAD_PRIORITY_HIGHEST;
} else {
value = THREAD_PRIORITY_NORMAL;
}
if (!SetThreadPriority(GetCurrentThread(), value)) {
return WIN_SetError("SetThreadPriority()");
}
return 0;
}
void
SDL_SYS_WaitThread(SDL_Thread * thread)
{
WaitForSingleObject(thread->handle, INFINITE);
CloseHandle(thread->handle);
}
void
SDL_SYS_DetachThread(SDL_Thread * thread)
{
CloseHandle(thread->handle);
}
#endif /* SDL_THREAD_WINDOWS */
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef _SDL_systhread_c_h
#define _SDL_systhread_c_h
#include "../../core/windows/SDL_windows.h"
typedef HANDLE SYS_ThreadHandle;
#endif /* _SDL_systhread_c_h */
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_THREAD_WINDOWS
#include "../../core/windows/SDL_windows.h"
#include "SDL_thread.h"
#include "../SDL_thread_c.h"
static DWORD thread_local_storage = TLS_OUT_OF_INDEXES;
static SDL_bool generic_local_storage = SDL_FALSE;
SDL_TLSData *
SDL_SYS_GetTLSData()
{
if (thread_local_storage == TLS_OUT_OF_INDEXES && !generic_local_storage) {
static SDL_SpinLock lock;
SDL_AtomicLock(&lock);
if (thread_local_storage == TLS_OUT_OF_INDEXES && !generic_local_storage) {
DWORD storage = TlsAlloc();
if (storage != TLS_OUT_OF_INDEXES) {
SDL_MemoryBarrierRelease();
thread_local_storage = storage;
} else {
generic_local_storage = SDL_TRUE;
}
}
SDL_AtomicUnlock(&lock);
}
if (generic_local_storage) {
return SDL_Generic_GetTLSData();
}
SDL_MemoryBarrierAcquire();
return (SDL_TLSData *)TlsGetValue(thread_local_storage);
}
int
SDL_SYS_SetTLSData(SDL_TLSData *data)
{
if (generic_local_storage) {
return SDL_Generic_SetTLSData(data);
}
if (!TlsSetValue(thread_local_storage, data)) {
return SDL_SetError("TlsSetValue() failed");
}
return 0;
}
#endif /* SDL_THREAD_WINDOWS */
/* vi: set ts=4 sw=4 expandtab: */