Fixes bug #2037, common EGL code for Android and X11

This commit is contained in:
Gabriel Jacobo
2013-08-19 16:29:46 -03:00
parent b44267693d
commit 0eeb76d869
25 changed files with 927 additions and 878 deletions

View File

@@ -33,6 +33,7 @@
#include "../../video/android/SDL_androidkeyboard.h"
#include "../../video/android/SDL_androidtouch.h"
#include "../../video/android/SDL_androidvideo.h"
#include "../../video/android/SDL_androidwindow.h"
#include <android/log.h>
#include <pthread.h>
@@ -67,8 +68,7 @@ static JavaVM* mJavaVM;
static jclass mActivityClass;
// method signatures
static jmethodID midCreateGLContext;
static jmethodID midDeleteGLContext;
static jmethodID midGetNativeSurface;
static jmethodID midFlipBuffers;
static jmethodID midAudioInit;
static jmethodID midAudioWriteShortBuffer;
@@ -116,10 +116,8 @@ void SDL_Android_Init(JNIEnv* mEnv, jclass cls)
mActivityClass = (jclass)((*mEnv)->NewGlobalRef(mEnv, cls));
midCreateGLContext = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
"createGLContext","(II[I)Z");
midDeleteGLContext = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
"deleteGLContext","()V");
midGetNativeSurface = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
"getNativeSurface","()Landroid/view/Surface;");
midFlipBuffers = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
"flipBuffers","()V");
midAudioInit = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
@@ -133,7 +131,7 @@ void SDL_Android_Init(JNIEnv* mEnv, jclass cls)
bHasNewData = false;
if(!midCreateGLContext || !midFlipBuffers || !midAudioInit ||
if(!midGetNativeSurface || !midFlipBuffers || !midAudioInit ||
!midAudioWriteShortBuffer || !midAudioWriteByteBuffer || !midAudioQuit) {
__android_log_print(ANDROID_LOG_WARN, "SDL", "SDL: Couldn't locate Java callbacks, check that they're named and typed correctly");
}
@@ -148,6 +146,65 @@ void Java_org_libsdl_app_SDLActivity_onNativeResize(
Android_SetScreenResolution(width, height, format);
}
// Surface Created
void Java_org_libsdl_app_SDLActivity_onNativeSurfaceChanged(JNIEnv* env, jclass jcls)
{
SDL_WindowData *data;
SDL_VideoDevice *_this;
if (Android_Window == NULL || Android_Window->driverdata == NULL ) {
return;
}
_this = SDL_GetVideoDevice();
data = (SDL_WindowData *) Android_Window->driverdata;
/* If the surface has been previously destroyed by onNativeSurfaceDestroyed, recreate it here */
if (data->egl_surface == EGL_NO_SURFACE) {
if(data->native_window) {
ANativeWindow_release(data->native_window);
}
data->native_window = Android_JNI_GetNativeWindow();
data->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType) data->native_window);
}
/* GL Context handling is done in the event loop because this function is run from the Java thread */
}
// Surface Destroyed
void Java_org_libsdl_app_SDLActivity_onNativeSurfaceDestroyed(JNIEnv* env, jclass jcls)
{
/* We have to clear the current context and destroy the egl surface here
* Otherwise there's BAD_NATIVE_WINDOW errors coming from eglCreateWindowSurface on resume
* Ref: http://stackoverflow.com/questions/8762589/eglcreatewindowsurface-on-ics-and-switching-from-2d-to-3d
*/
SDL_WindowData *data;
SDL_VideoDevice *_this;
if (Android_Window == NULL || Android_Window->driverdata == NULL ) {
return;
}
_this = SDL_GetVideoDevice();
data = (SDL_WindowData *) Android_Window->driverdata;
if (data->egl_surface != EGL_NO_SURFACE) {
SDL_EGL_MakeCurrent(_this, NULL, NULL);
SDL_EGL_DestroySurface(_this, data->egl_surface);
data->egl_surface = EGL_NO_SURFACE;
}
/* GL Context handling is done in the event loop because this function is run from the Java thread */
}
void Java_org_libsdl_app_SDLActivity_nativeFlipBuffers(JNIEnv* env, jclass jcls)
{
SDL_GL_SwapWindow(Android_Window);
}
// Keydown
void Java_org_libsdl_app_SDLActivity_onNativeKeyDown(
JNIEnv* env, jclass jcls, jint keycode)
@@ -317,47 +374,17 @@ static SDL_bool LocalReferenceHolder_IsActive()
return s_active > 0;
}
SDL_bool Android_JNI_CreateContext(int majorVersion, int minorVersion,
int red, int green, int blue, int alpha,
int buffer, int depth, int stencil,
int buffers, int samples)
ANativeWindow* Android_JNI_GetNativeWindow(void)
{
ANativeWindow* anw;
jobject s;
JNIEnv *env = Android_JNI_GetEnv();
jint attribs[] = {
EGL_RED_SIZE, red,
EGL_GREEN_SIZE, green,
EGL_BLUE_SIZE, blue,
EGL_ALPHA_SIZE, alpha,
EGL_BUFFER_SIZE, buffer,
EGL_DEPTH_SIZE, depth,
EGL_STENCIL_SIZE, stencil,
EGL_SAMPLE_BUFFERS, buffers,
EGL_SAMPLES, samples,
EGL_RENDERABLE_TYPE, (majorVersion == 1 ? EGL_OPENGL_ES_BIT : EGL_OPENGL_ES2_BIT),
EGL_NONE
};
int len = SDL_arraysize(attribs);
jintArray array;
array = (*env)->NewIntArray(env, len);
(*env)->SetIntArrayRegion(env, array, 0, len, attribs);
jboolean success = (*env)->CallStaticBooleanMethod(env, mActivityClass, midCreateGLContext, majorVersion, minorVersion, array);
(*env)->DeleteLocalRef(env, array);
return success ? SDL_TRUE : SDL_FALSE;
}
SDL_bool Android_JNI_DeleteContext(void)
{
/* There's only one context, so no parameter for now */
JNIEnv *env = Android_JNI_GetEnv();
(*env)->CallStaticVoidMethod(env, mActivityClass, midDeleteGLContext);
return SDL_TRUE;
s = (*env)->CallStaticObjectMethod(env, mActivityClass, midGetNativeSurface);
anw = ANativeWindow_fromSurface(env, s);
(*env)->DeleteLocalRef(env, s);
return anw;
}
void Android_JNI_SwapWindow()