Removed SDL_RENDERCMD_SETCOLORSCALE, which ended up being a noop on all renderers

This commit is contained in:
Sam Lantinga
2024-02-21 17:18:33 -08:00
parent 54c2ba6afd
commit 0f973f3eb4
12 changed files with 0 additions and 90 deletions

View File

@@ -101,7 +101,6 @@ typedef enum
SDL_RENDERCMD_SETVIEWPORT,
SDL_RENDERCMD_SETCLIPRECT,
SDL_RENDERCMD_SETDRAWCOLOR,
SDL_RENDERCMD_SETCOLORSCALE,
SDL_RENDERCMD_CLEAR,
SDL_RENDERCMD_DRAW_POINTS,
SDL_RENDERCMD_DRAW_LINES,
@@ -169,7 +168,6 @@ struct SDL_Renderer
int (*CreateTexture)(SDL_Renderer *renderer, SDL_Texture *texture, SDL_PropertiesID create_props);
int (*QueueSetViewport)(SDL_Renderer *renderer, SDL_RenderCommand *cmd);
int (*QueueSetDrawColor)(SDL_Renderer *renderer, SDL_RenderCommand *cmd);
int (*QueueSetColorScale)(SDL_Renderer *renderer, SDL_RenderCommand *cmd);
int (*QueueDrawPoints)(SDL_Renderer *renderer, SDL_RenderCommand *cmd, const SDL_FPoint *points,
int count);
int (*QueueDrawLines)(SDL_Renderer *renderer, SDL_RenderCommand *cmd, const SDL_FPoint *points,