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video: Add some braces to match SDL coding style.
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@@ -698,8 +698,9 @@ SDL_GetDisplayBounds(int displayIndex, SDL_Rect * rect)
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CHECK_DISPLAY_INDEX(displayIndex, -1);
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if (!rect)
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if (!rect) {
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return SDL_InvalidParamError("rect");
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}
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display = &_this->displays[displayIndex];
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@@ -736,8 +737,9 @@ SDL_GetDisplayUsableBounds(int displayIndex, SDL_Rect * rect)
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CHECK_DISPLAY_INDEX(displayIndex, -1);
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if (!rect)
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if (!rect) {
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return SDL_InvalidParamError("rect");
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}
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display = &_this->displays[displayIndex];
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