mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-09-30 15:08:31 +00:00
renderer: Don't use wrapping on NPOT textures if the renderer can't handle it.
Fixes #13887.
This commit is contained in:
@@ -4306,6 +4306,11 @@ static bool SDL_RenderTextureTiled_Iterate(SDL_Renderer *renderer, SDL_Texture *
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool IsNPOT(int x)
|
||||
{
|
||||
return (x <= 0) || ((x & (x - 1)) != 0);
|
||||
}
|
||||
|
||||
bool SDL_RenderTextureTiled(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_FRect *srcrect, float scale, const SDL_FRect *dstrect)
|
||||
{
|
||||
SDL_FRect real_srcrect;
|
||||
@@ -4350,11 +4355,18 @@ bool SDL_RenderTextureTiled(SDL_Renderer *renderer, SDL_Texture *texture, const
|
||||
|
||||
texture->last_command_generation = renderer->render_command_generation;
|
||||
|
||||
bool do_wrapping = !renderer->software &&
|
||||
(!srcrect ||
|
||||
(real_srcrect.x == 0.0f && real_srcrect.y == 0.0f &&
|
||||
real_srcrect.w == (float)texture->w && real_srcrect.h == (float)texture->h));
|
||||
if (do_wrapping) {
|
||||
if (renderer->npot_texture_wrap_unsupported && (IsNPOT((int) real_srcrect.w) || IsNPOT((int) real_srcrect.h))) {
|
||||
do_wrapping = false;
|
||||
}
|
||||
}
|
||||
|
||||
// See if we can use geometry with repeating texture coordinates
|
||||
if (!renderer->software &&
|
||||
(!srcrect ||
|
||||
(real_srcrect.x == 0.0f && real_srcrect.y == 0.0f &&
|
||||
real_srcrect.w == (float)texture->w && real_srcrect.h == (float)texture->h))) {
|
||||
if (do_wrapping) {
|
||||
return SDL_RenderTextureTiled_Wrap(renderer, texture, &real_srcrect, scale, dstrect);
|
||||
} else {
|
||||
return SDL_RenderTextureTiled_Iterate(renderer, texture, &real_srcrect, scale, dstrect);
|
||||
|
@@ -269,6 +269,7 @@ struct SDL_Renderer
|
||||
SDL_PixelFormat *texture_formats;
|
||||
int num_texture_formats;
|
||||
bool software;
|
||||
bool npot_texture_wrap_unsupported;
|
||||
|
||||
// The window associated with the renderer
|
||||
SDL_Window *window;
|
||||
|
@@ -1785,6 +1785,9 @@ static bool GL_CreateRenderer(SDL_Renderer *renderer, SDL_Window *window, SDL_Pr
|
||||
}
|
||||
}
|
||||
|
||||
// texture-rectangle doesn't support GL_REPEAT, it has to be the full NPOT extension (or real OpenGL 2.0+)
|
||||
renderer->npot_texture_wrap_unsupported = !non_power_of_two_supported;
|
||||
|
||||
data->textype = GL_TEXTURE_2D;
|
||||
if (non_power_of_two_supported) {
|
||||
data->GL_ARB_texture_non_power_of_two_supported = true;
|
||||
|
@@ -2295,6 +2295,12 @@ static bool GLES2_CreateRenderer(SDL_Renderer *renderer, SDL_Window *window, SDL
|
||||
data->GL_EXT_blend_minmax_supported = true;
|
||||
}
|
||||
|
||||
// Full NPOT textures (that can use GL_REPEAT, etc) are a core feature of GLES3,
|
||||
// and an extension in GLES2.
|
||||
if ((major < 3) && !SDL_GL_ExtensionSupported("GL_ARB_texture_non_power_of_two")) {
|
||||
renderer->npot_texture_wrap_unsupported = true;
|
||||
}
|
||||
|
||||
// Set up parameters for rendering
|
||||
data->glDisable(GL_DEPTH_TEST);
|
||||
data->glDisable(GL_CULL_FACE);
|
||||
|
Reference in New Issue
Block a user