mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-10-03 00:18:28 +00:00
Add "SDL_" prefix to RW_SEEK macros
This commit is contained in:
@@ -1520,7 +1520,7 @@ static int WaveNextChunk(SDL_RWops *src, WaveChunk *chunk)
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nextposition++;
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}
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if (SDL_RWseek(src, nextposition, RW_SEEK_SET) != nextposition) {
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if (SDL_RWseek(src, nextposition, SDL_RW_SEEK_SET) != nextposition) {
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/* Not sure how we ended up here. Just abort. */
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return -2;
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} else if (SDL_RWread(src, chunkheader, sizeof(Uint32) * 2) != (sizeof(Uint32) * 2)) {
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@@ -1548,7 +1548,7 @@ static int WaveReadPartialChunkData(SDL_RWops *src, WaveChunk *chunk, size_t len
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return SDL_OutOfMemory();
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}
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if (SDL_RWseek(src, chunk->position, RW_SEEK_SET) != chunk->position) {
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if (SDL_RWseek(src, chunk->position, SDL_RW_SEEK_SET) != chunk->position) {
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/* Not sure how we ended up here. Just abort. */
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return -2;
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}
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@@ -1894,7 +1894,7 @@ static int WaveLoad(SDL_RWops *src, WaveFile *file, SDL_AudioSpec *spec, Uint8 *
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file->fact.status = -1;
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} else {
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/* Let's use src directly, it's just too convenient. */
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Sint64 position = SDL_RWseek(src, chunk->position, RW_SEEK_SET);
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Sint64 position = SDL_RWseek(src, chunk->position, SDL_RW_SEEK_SET);
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Uint32 samplelength;
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if (position == chunk->position && SDL_RWread(src, &samplelength, sizeof(Uint32)) == sizeof(Uint32)) {
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file->fact.status = 1;
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@@ -1939,7 +1939,7 @@ static int WaveLoad(SDL_RWops *src, WaveFile *file, SDL_AudioSpec *spec, Uint8 *
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if (chunk->fourcc != DATA && chunk->length > 0) {
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Uint8 tmp;
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Uint64 position = (Uint64)chunk->position + chunk->length - 1;
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if (position > SDL_MAX_SINT64 || SDL_RWseek(src, (Sint64)position, RW_SEEK_SET) != (Sint64)position) {
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if (position > SDL_MAX_SINT64 || SDL_RWseek(src, (Sint64)position, SDL_RW_SEEK_SET) != (Sint64)position) {
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return SDL_SetError("Could not seek to WAVE chunk data");
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} else if (SDL_RWread(src, &tmp, 1) != 1) {
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return SDL_SetError("RIFF size truncates chunk");
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@@ -2117,7 +2117,7 @@ SDL_LoadWAV_RW(SDL_RWops *src, int freesrc, SDL_AudioSpec *spec, Uint8 **audio_b
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if (freesrc) {
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SDL_RWclose(src);
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} else {
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SDL_RWseek(src, file.chunk.position, RW_SEEK_SET);
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SDL_RWseek(src, file.chunk.position, SDL_RW_SEEK_SET);
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}
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WaveFreeChunkData(&file.chunk);
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SDL_free(file.decoderdata);
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@@ -156,19 +156,19 @@ static Sint64 SDLCALL windows_file_seek(SDL_RWops *context, Sint64 offset, int w
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}
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/* FIXME: We may be able to satisfy the seek within buffered data */
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if (whence == RW_SEEK_CUR && context->hidden.windowsio.buffer.left) {
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if (whence == SDL_RW_SEEK_CUR && context->hidden.windowsio.buffer.left) {
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offset -= (long)context->hidden.windowsio.buffer.left;
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}
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context->hidden.windowsio.buffer.left = 0;
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switch (whence) {
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case RW_SEEK_SET:
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case SDL_RW_SEEK_SET:
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windowswhence = FILE_BEGIN;
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break;
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case RW_SEEK_CUR:
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case SDL_RW_SEEK_CUR:
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windowswhence = FILE_CURRENT;
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break;
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case RW_SEEK_END:
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case SDL_RW_SEEK_END:
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windowswhence = FILE_END;
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break;
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default:
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@@ -326,13 +326,13 @@ static Sint64 SDLCALL stdio_size(SDL_RWops *context)
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{
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Sint64 pos, size;
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pos = SDL_RWseek(context, 0, RW_SEEK_CUR);
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pos = SDL_RWseek(context, 0, SDL_RW_SEEK_CUR);
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if (pos < 0) {
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return -1;
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}
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size = SDL_RWseek(context, 0, RW_SEEK_END);
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size = SDL_RWseek(context, 0, SDL_RW_SEEK_END);
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SDL_RWseek(context, pos, RW_SEEK_SET);
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SDL_RWseek(context, pos, SDL_RW_SEEK_SET);
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return size;
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}
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@@ -341,13 +341,13 @@ static Sint64 SDLCALL stdio_seek(SDL_RWops *context, Sint64 offset, int whence)
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int stdiowhence;
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switch (whence) {
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case RW_SEEK_SET:
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case SDL_RW_SEEK_SET:
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stdiowhence = SEEK_SET;
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break;
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case RW_SEEK_CUR:
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case SDL_RW_SEEK_CUR:
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stdiowhence = SEEK_CUR;
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break;
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case RW_SEEK_END:
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case SDL_RW_SEEK_END:
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stdiowhence = SEEK_END;
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break;
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default:
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@@ -439,13 +439,13 @@ static Sint64 SDLCALL mem_seek(SDL_RWops *context, Sint64 offset, int whence)
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Uint8 *newpos;
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switch (whence) {
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case RW_SEEK_SET:
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case SDL_RW_SEEK_SET:
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newpos = context->hidden.mem.base + offset;
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break;
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case RW_SEEK_CUR:
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case SDL_RW_SEEK_CUR:
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newpos = context->hidden.mem.here + offset;
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break;
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case RW_SEEK_END:
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case SDL_RW_SEEK_END:
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newpos = context->hidden.mem.stop + offset;
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break;
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default:
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@@ -742,7 +742,7 @@ SDL_RWseek(SDL_RWops *context, Sint64 offset, int whence)
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Sint64
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SDL_RWtell(SDL_RWops *context)
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{
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return context->seek(context, 0, RW_SEEK_CUR);
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return context->seek(context, 0, SDL_RW_SEEK_CUR);
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}
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Sint64
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@@ -332,7 +332,7 @@ SDL_LoadBMP_RW(SDL_RWops *src, int freesrc)
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/* skip any header bytes we didn't handle... */
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headerSize = (Uint32)(SDL_RWtell(src) - (fp_offset + 14));
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if (biSize > headerSize) {
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SDL_RWseek(src, (biSize - headerSize), RW_SEEK_CUR);
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SDL_RWseek(src, (biSize - headerSize), SDL_RW_SEEK_CUR);
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}
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}
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if (biWidth <= 0 || biHeight == 0) {
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@@ -440,7 +440,7 @@ SDL_LoadBMP_RW(SDL_RWops *src, int freesrc)
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/* Load the palette, if any */
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palette = (surface->format)->palette;
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if (palette) {
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if (SDL_RWseek(src, fp_offset + 14 + biSize, RW_SEEK_SET) < 0) {
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if (SDL_RWseek(src, fp_offset + 14 + biSize, SDL_RW_SEEK_SET) < 0) {
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SDL_Error(SDL_EFSEEK);
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was_error = SDL_TRUE;
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goto done;
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@@ -492,7 +492,7 @@ SDL_LoadBMP_RW(SDL_RWops *src, int freesrc)
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}
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/* Read the surface pixels. Note that the bmp image is upside down */
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if (SDL_RWseek(src, fp_offset + bfOffBits, RW_SEEK_SET) < 0) {
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if (SDL_RWseek(src, fp_offset + bfOffBits, SDL_RW_SEEK_SET) < 0) {
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SDL_Error(SDL_EFSEEK);
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was_error = SDL_TRUE;
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goto done;
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@@ -614,7 +614,7 @@ SDL_LoadBMP_RW(SDL_RWops *src, int freesrc)
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done:
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if (was_error) {
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if (src) {
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SDL_RWseek(src, fp_offset, RW_SEEK_SET);
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SDL_RWseek(src, fp_offset, SDL_RW_SEEK_SET);
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}
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SDL_FreeSurface(surface);
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surface = NULL;
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@@ -823,11 +823,11 @@ int SDL_SaveBMP_RW(SDL_Surface *surface, SDL_RWops *dst, int freedst)
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/* Write the bitmap offset */
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bfOffBits = (Uint32)(SDL_RWtell(dst) - fp_offset);
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if (SDL_RWseek(dst, fp_offset + 10, RW_SEEK_SET) < 0) {
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if (SDL_RWseek(dst, fp_offset + 10, SDL_RW_SEEK_SET) < 0) {
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SDL_Error(SDL_EFSEEK);
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}
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SDL_WriteLE32(dst, bfOffBits);
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if (SDL_RWseek(dst, fp_offset + bfOffBits, RW_SEEK_SET) < 0) {
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if (SDL_RWseek(dst, fp_offset + bfOffBits, SDL_RW_SEEK_SET) < 0) {
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SDL_Error(SDL_EFSEEK);
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}
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@@ -850,11 +850,11 @@ int SDL_SaveBMP_RW(SDL_Surface *surface, SDL_RWops *dst, int freedst)
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/* Write the BMP file size */
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bfSize = (Uint32)(SDL_RWtell(dst) - fp_offset);
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if (SDL_RWseek(dst, fp_offset + 2, RW_SEEK_SET) < 0) {
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if (SDL_RWseek(dst, fp_offset + 2, SDL_RW_SEEK_SET) < 0) {
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SDL_Error(SDL_EFSEEK);
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}
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SDL_WriteLE32(dst, bfSize);
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if (SDL_RWseek(dst, fp_offset + bfSize, RW_SEEK_SET) < 0) {
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if (SDL_RWseek(dst, fp_offset + bfSize, SDL_RW_SEEK_SET) < 0) {
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SDL_Error(SDL_EFSEEK);
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}
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