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https://github.com/libsdl-org/SDL.git
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Add "SDL_" prefix to RW_SEEK macros
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@@ -1520,7 +1520,7 @@ static int WaveNextChunk(SDL_RWops *src, WaveChunk *chunk)
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nextposition++;
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}
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if (SDL_RWseek(src, nextposition, RW_SEEK_SET) != nextposition) {
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if (SDL_RWseek(src, nextposition, SDL_RW_SEEK_SET) != nextposition) {
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/* Not sure how we ended up here. Just abort. */
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return -2;
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} else if (SDL_RWread(src, chunkheader, sizeof(Uint32) * 2) != (sizeof(Uint32) * 2)) {
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@@ -1548,7 +1548,7 @@ static int WaveReadPartialChunkData(SDL_RWops *src, WaveChunk *chunk, size_t len
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return SDL_OutOfMemory();
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}
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if (SDL_RWseek(src, chunk->position, RW_SEEK_SET) != chunk->position) {
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if (SDL_RWseek(src, chunk->position, SDL_RW_SEEK_SET) != chunk->position) {
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/* Not sure how we ended up here. Just abort. */
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return -2;
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}
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@@ -1894,7 +1894,7 @@ static int WaveLoad(SDL_RWops *src, WaveFile *file, SDL_AudioSpec *spec, Uint8 *
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file->fact.status = -1;
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} else {
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/* Let's use src directly, it's just too convenient. */
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Sint64 position = SDL_RWseek(src, chunk->position, RW_SEEK_SET);
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Sint64 position = SDL_RWseek(src, chunk->position, SDL_RW_SEEK_SET);
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Uint32 samplelength;
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if (position == chunk->position && SDL_RWread(src, &samplelength, sizeof(Uint32)) == sizeof(Uint32)) {
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file->fact.status = 1;
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@@ -1939,7 +1939,7 @@ static int WaveLoad(SDL_RWops *src, WaveFile *file, SDL_AudioSpec *spec, Uint8 *
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if (chunk->fourcc != DATA && chunk->length > 0) {
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Uint8 tmp;
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Uint64 position = (Uint64)chunk->position + chunk->length - 1;
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if (position > SDL_MAX_SINT64 || SDL_RWseek(src, (Sint64)position, RW_SEEK_SET) != (Sint64)position) {
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if (position > SDL_MAX_SINT64 || SDL_RWseek(src, (Sint64)position, SDL_RW_SEEK_SET) != (Sint64)position) {
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return SDL_SetError("Could not seek to WAVE chunk data");
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} else if (SDL_RWread(src, &tmp, 1) != 1) {
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return SDL_SetError("RIFF size truncates chunk");
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@@ -2117,7 +2117,7 @@ SDL_LoadWAV_RW(SDL_RWops *src, int freesrc, SDL_AudioSpec *spec, Uint8 **audio_b
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if (freesrc) {
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SDL_RWclose(src);
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} else {
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SDL_RWseek(src, file.chunk.position, RW_SEEK_SET);
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SDL_RWseek(src, file.chunk.position, SDL_RW_SEEK_SET);
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}
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WaveFreeChunkData(&file.chunk);
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SDL_free(file.decoderdata);
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