SDL_CreateWindowAndRenderer() takes the window title as the first parameter

Fixes https://github.com/libsdl-org/SDL/issues/9626
This commit is contained in:
Sam Lantinga
2024-04-25 19:37:19 -07:00
parent 2d7cc6ded0
commit 14f584a94b
7 changed files with 10 additions and 11 deletions

View File

@@ -69,7 +69,7 @@ int SDL_AppInit(void **appstate, int argc, char **argv)
return 1;
}
if (SDL_CreateWindowAndRenderer(320, 240, 0, &window, &renderer) < 0) {
if (SDL_CreateWindowAndRenderer("testaudiocapture", 320, 240, 0, &window, &renderer) < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create SDL window and renderer: %s\n", SDL_GetError());
return 1;
}

View File

@@ -84,7 +84,7 @@ int main(int argc, char *argv[]) {
SDL_Log("SDL_Init failed (%s)", SDL_GetError());
return 1;
}
if (SDL_CreateWindowAndRenderer(640, 480, 0, &w, &r) < 0) {
if (SDL_CreateWindowAndRenderer("testdialog", 640, 480, 0, &w, &r) < 0) {
SDL_Log("Failed to create window and/or renderer: %s\n", SDL_GetError());
SDL_Quit();
return 1;

View File

@@ -122,15 +122,11 @@ int main(int argc, char *argv[])
goto quit;
}
if (SDL_CreateWindowAndRenderer(WINDOW_WIDTH, WINDOW_HEIGHT, 0, &window, &renderer) < 0) {
if (SDL_CreateWindowAndRenderer("testspriteminimal", WINDOW_WIDTH, WINDOW_HEIGHT, 0, &window, &renderer) < 0) {
return_code = 2;
goto quit;
}
if (SDL_SetWindowTitle(window, argv[0]) < 0) {
SDL_Log("SDL_SetWindowTitle: %s", SDL_GetError());
}
sprite = CreateTexture(renderer, icon_bmp, icon_bmp_len, &sprite_w, &sprite_h);
if (!sprite) {