winrt: Removed WinRT/Windows Phone/UWP support.

Fixes #10724.
This commit is contained in:
Ryan C. Gordon
2024-09-05 23:36:16 -04:00
parent 6d7c211faf
commit 154452a726
126 changed files with 150 additions and 9582 deletions

View File

@@ -2040,16 +2040,6 @@ static bool GLES2_SetVSync(SDL_Renderer *renderer, const int vsync)
{
int interval = 0;
#ifdef SDL_PLATFORM_WINRT
/* DLudwig, 2013-11-29: ANGLE for WinRT doesn't seem to work unless VSync
* is turned on. Not doing so will freeze the screen's contents to that
* of the first drawn frame.
*/
if (vsync == 0) {
return SDL_Unsupported();
}
#endif
if (!SDL_GL_SetSwapInterval(vsync)) {
return false;
}