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Free any temporary environment memory at SDL_Quit()
Fixes https://github.com/libsdl-org/SDL/issues/9860
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@@ -58,6 +58,7 @@
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extern int SDL_HelperWindowCreate(void);
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extern int SDL_HelperWindowCreate(void);
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extern int SDL_HelperWindowDestroy(void);
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extern int SDL_HelperWindowDestroy(void);
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#endif
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#endif
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extern void SDL_FreeEnvironmentMemory(void);
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#ifdef SDL_BUILD_MAJOR_VERSION
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#ifdef SDL_BUILD_MAJOR_VERSION
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SDL_COMPILE_TIME_ASSERT(SDL_BUILD_MAJOR_VERSION,
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SDL_COMPILE_TIME_ASSERT(SDL_BUILD_MAJOR_VERSION,
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@@ -557,6 +558,8 @@ void SDL_Quit(void)
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SDL_CleanupTLS();
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SDL_CleanupTLS();
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SDL_FreeEnvironmentMemory();
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SDL_bInMainQuit = SDL_FALSE;
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SDL_bInMainQuit = SDL_FALSE;
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}
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}
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@@ -32,6 +32,19 @@
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/* Note this isn't thread-safe! */
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/* Note this isn't thread-safe! */
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static char *SDL_envmem = NULL; /* Ugh, memory leak */
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static char *SDL_envmem = NULL; /* Ugh, memory leak */
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static size_t SDL_envmemlen = 0;
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static size_t SDL_envmemlen = 0;
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void SDL_FreeEnvironmentMemory(void)
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{
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if (SDL_envmem) {
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SDL_free(SDL_envmem);
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SDL_envmem = NULL;
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SDL_envmemlen = 0;
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}
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}
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#else
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void SDL_FreeEnvironmentMemory(void)
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{
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}
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#endif
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#endif
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/* Put a variable into the environment */
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/* Put a variable into the environment */
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