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allow MacOS build without SDL_FILE
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@@ -1838,8 +1838,6 @@ elseif(APPLE)
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# !!! FIXME: modern CMake doesn't need "LANGUAGE C" for Objective-C.
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set_source_files_properties(${EXTRA_SOURCES} PROPERTIES LANGUAGE C)
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set(HAVE_SDL_FILE TRUE)
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else()
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message_error("SDL_FILE must be enabled to build on MacOS X")
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endif()
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if(IOS OR TVOS)
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