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@@ -42,7 +42,7 @@ static bool suspend_when_occluded;
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/* -1: infinite random moves (default); >=0: enables N deterministic moves */
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static int iterations = -1;
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void SDL_AppQuit(void *appstate)
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void SDL_AppQuit(void *appstate, SDL_AppResult result)
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{
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SDL_free(sprites);
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SDL_free(positions);
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