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Sync wiki -> headers.
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@@ -247,9 +247,9 @@ extern DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromName(const char *name);
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* Start accepting Unicode text input events.
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*
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* This function will start accepting Unicode text input events in the focused
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* SDL window, and start emitting SDL_TextInputEvent (SDL_EVENT_TEXT_INPUT) and
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* SDL_TextEditingEvent (SDL_EVENT_TEXT_EDITING) events. Please use this function in
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* pair with SDL_StopTextInput().
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* SDL window, and start emitting SDL_TextInputEvent (SDL_EVENT_TEXT_INPUT)
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* and SDL_TextEditingEvent (SDL_EVENT_TEXT_EDITING) events. Please use this
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* function in pair with SDL_StopTextInput().
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*
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* On some platforms using this function activates the screen keyboard.
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*
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