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wayland: Build own version of core protocol
Since we are loading shared objects dynamically, build our own version of the core protocol symbols, so that we in the future can include protocol extensions.
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@@ -94,7 +94,8 @@ void SDL_WAYLAND_UnloadSymbols(void);
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#endif /* SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC */
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#include "wayland-client.h"
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#include "wayland-client-core.h"
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#include "wayland-client-protocol.h"
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#include "wayland-egl.h"
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#endif /* !defined _SDL_waylanddyn_h */
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