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Added a simple linear scale for tonemapped HDR to SDR surface conversion
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@@ -232,6 +232,7 @@ extern DECLSPEC void SDLCALL SDL_DestroySurface(SDL_Surface *surface);
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* cd/m2 or nits) of the entire playback sequence. MaxFALL is calculated by
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* averaging the decoded luminance values of all the pixels within a frame.
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* MaxFALL is usually much lower than MaxCLL.
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* - `SDL_PROP_SURFACE_TONEMAP_OPERATOR_STRING`: the tone mapping operator used when converting between different colorspaces. Currently this supports the form "*=N", where N is a floating point scale factor applied in linear space.
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*
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* \param surface the SDL_Surface structure to query
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* \returns a valid property ID on success or 0 on failure; call
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@@ -247,6 +248,7 @@ extern DECLSPEC SDL_PropertiesID SDLCALL SDL_GetSurfaceProperties(SDL_Surface *s
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#define SDL_PROP_SURFACE_COLORSPACE_NUMBER "SDL.surface.colorspace"
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#define SDL_PROP_SURFACE_MAXCLL_NUMBER "SDL.surface.maxCLL"
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#define SDL_PROP_SURFACE_MAXFALL_NUMBER "SDL.surface.maxFALL"
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#define SDL_PROP_SURFACE_TONEMAP_OPERATOR_STRING "SDL.surface.tonemap"
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/**
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* Set the colorspace used by a surface.
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