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Added Mir video target (thanks, Brandon!).
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122
src/video/mir/SDL_miropengl.c
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122
src/video/mir/SDL_miropengl.c
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/*
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Contributed by Brandon Schaefer, <brandon.schaefer@canonical.com>
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*/
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#include "SDL_config.h"
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#include "SDL_miropengl.h"
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#include <dlfcn.h>
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#define DEFAULT_OGL_ES2 "libGLESv2.so"
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void* MIR_GLHandle = NULL;
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void
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MIR_GL_SwapWindow(_THIS, SDL_Window* window)
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{
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MIR_Window* mir_wind = window->driverdata;
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SDL_EGL_SwapBuffers(_this, mir_wind->egl_surface);
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}
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int
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MIR_GL_MakeCurrent(_THIS, SDL_Window* window, SDL_GLContext context)
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{
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if (window) {
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EGLSurface egl_surface = ((MIR_Window*)window->driverdata)->egl_surface;
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return SDL_EGL_MakeCurrent(_this, egl_surface, context);
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}
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return SDL_EGL_MakeCurrent(_this, NULL, NULL);
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}
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SDL_GLContext
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MIR_GL_CreateContext(_THIS, SDL_Window* window)
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{
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MIR_Window* mir_window = window->driverdata;
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SDL_GLContext context;
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context = SDL_EGL_CreateContext(_this, mir_window->egl_surface);
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return context;
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}
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int
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MIR_GL_LoadLibrary(_THIS, const char* path)
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{
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MIR_Data* mir_data = _this->driverdata;
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SDL_EGL_LoadLibrary(_this, path,
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mir_connection_get_egl_native_display(mir_data->connection));
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SDL_EGL_ChooseConfig(_this);
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return 0;
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}
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void
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MIR_GL_UnloadLibrary(_THIS)
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{
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SDL_EGL_UnloadLibrary(_this);
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if (MIR_GLHandle) {
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dlclose(MIR_GLHandle);
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MIR_GLHandle = NULL;
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}
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}
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void
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Ensure_GL_HandleOpen()
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{
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if (!MIR_GLHandle) {
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MIR_GLHandle = dlopen(DEFAULT_OGL_ES2, RTLD_GLOBAL);
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if (!MIR_GLHandle) {
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SDL_SetError("Failed to dlopen library.");
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}
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}
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}
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void*
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MIR_GL_GetProcAddress(_THIS, const char* proc)
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{
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void* proc_addr = eglGetProcAddress(proc);
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/* FIXME when on the phone/tablet eglGetProcAddress returns NULL through libhybris,
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seems to be a problem in android. Also looks like a problem in the android video driver:
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src/video/android/SDL_androidgl.c
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Workaround, to just get the address ourself
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*/
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if (!proc_addr) {
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Ensure_GL_HandleOpen();
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proc_addr = dlsym(MIR_GLHandle, proc);
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}
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if (!proc_addr) {
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SDL_SetError("Failed to find proc address!");
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}
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return proc_addr;
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}
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