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include: manually ran wikiheaders.pl and cleaned up the obvious issues.
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@@ -159,6 +159,7 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurface
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/* !!! FIXME for 2.1: why does this ask for depth? Format provides that. */
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/**
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* Allocate a new RGB surface with a specific pixel format.
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*
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@@ -218,6 +219,7 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels,
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Uint32 Amask);
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/* !!! FIXME for 2.1: why does this ask for depth? Format provides that. */
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/**
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* Allocate a new RGB surface with with a specific pixel format and existing
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* pixel data.
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@@ -812,8 +814,8 @@ extern DECLSPEC int SDLCALL SDL_LowerBlit
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/**
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* Perform a fast, low quality, stretch blit between two surfaces of the
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* same format.
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* Perform a fast, low quality, stretch blit between two surfaces of the same
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* format.
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*
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* Please use SDL_BlitScaled() instead.
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*/
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