cmake: use APPLE in dep_option

expands to <nothing> on e.g. Windows, which will be interpreted as true by cmake_dependent_option.
This commit is contained in:
Anonymous Maarten
2025-04-03 21:31:39 +02:00
committed by Anonymous Maarten
parent 84af0bb53a
commit 1e7d3b51de

View File

@@ -354,7 +354,7 @@ dep_option(SDL_WASAPI "Use the Windows WASAPI audio driver" ON "WIN
dep_option(SDL_RENDER_D3D "Enable the Direct3D 9 render driver" ON "SDL_RENDER;SDL_DIRECTX" OFF)
dep_option(SDL_RENDER_D3D11 "Enable the Direct3D 11 render driver" ON "SDL_RENDER;SDL_DIRECTX" OFF)
dep_option(SDL_RENDER_D3D12 "Enable the Direct3D 12 render driver" ON "SDL_RENDER;SDL_DIRECTX" OFF)
dep_option(SDL_RENDER_METAL "Enable the Metal render driver" ON "SDL_RENDER;${APPLE}" OFF)
dep_option(SDL_RENDER_METAL "Enable the Metal render driver" ON "SDL_RENDER;APPLE" OFF)
dep_option(SDL_RENDER_GPU "Enable the SDL_GPU render driver" ON "SDL_RENDER;SDL_GPU" OFF)
dep_option(SDL_VIVANTE "Use Vivante EGL video driver" ON "${UNIX_SYS};SDL_CPU_ARM32" OFF)
dep_option(SDL_VULKAN "Enable Vulkan support" ON "SDL_VIDEO;ANDROID OR APPLE OR LINUX OR FREEBSD OR WINDOWS" OFF)