diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h index 67fbdbd871..35e4560645 100644 --- a/include/SDL3/SDL_gpu.h +++ b/include/SDL3/SDL_gpu.h @@ -2055,7 +2055,8 @@ typedef struct SDL_GPUColorTargetInfo * * Note that depth/stencil targets do not support multisample resolves. * - * Due to ABI limitations, depth textures with more than 255 layers are not supported. + * Due to ABI limitations, depth textures with more than 255 layers are not + * supported. * * \since This struct is available since SDL 3.2.0. *