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filesystem: SDL_GetUserFolder() now follows the SDL_GetStringRule.
It also now caches at the higher level, so the platform-specific bits don't change their interface much. Reference Issue #10229.
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@@ -24,6 +24,7 @@
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// return a string that we can SDL_free(). It will be cached at the higher level.
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extern char *SDL_SYS_GetBasePath(void);
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extern char *SDL_SYS_GetUserFolder(SDL_Folder folder);
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int SDL_SYS_EnumerateDirectory(const char *path, const char *dirname, SDL_EnumerateDirectoryCallback cb, void *userdata);
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int SDL_SYS_RemovePath(const char *path);
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