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filesystem: SDL_GetUserFolder() now follows the SDL_GetStringRule.
It also now caches at the higher level, so the platform-specific bits don't change their interface much. Reference Issue #10229.
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@@ -81,7 +81,7 @@ char *SDL_GetPrefPath(const char *org, const char *app)
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return retval;
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}
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char *SDL_GetUserFolder(SDL_Folder folder)
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char *SDL_SYS_GetUserFolder(SDL_Folder folder)
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{
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const char *home = NULL;
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