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We no longer need explicit SDL_ENABLE_SYSWM_* while building SDL
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@@ -32,7 +32,6 @@
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#include "../SDL_sysrender.h"
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#include "../SDL_d3dmath.h"
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#define SDL_ENABLE_SYSWM_WINDOWS
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#include <SDL3/SDL_syswm.h>
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#if defined(__XBOXONE__) || defined(__XBOXSERIES__)
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