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We no longer need explicit SDL_ENABLE_SYSWM_* while building SDL
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@@ -33,7 +33,6 @@
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#include "SDL_androidvulkan.h"
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#define SDL_ENABLE_SYSWM_ANDROID
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#include <SDL3/SDL_syswm.h>
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int Android_Vulkan_LoadLibrary(_THIS, const char *path)
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@@ -31,7 +31,6 @@
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#include "SDL_androidvideo.h"
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#include "SDL_androidwindow.h"
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#define SDL_ENABLE_SYSWM_ANDROID
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#include <SDL3/SDL_syswm.h>
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/* Currently only one window */
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