Refactor AdjustWindowRectEx() into WIN_AdjustWindowRectForHWND()

Also include the window EXSTYLE to calls to AdjustWindowRectEx()
This commit is contained in:
Sam Lantinga
2024-01-12 07:07:27 -08:00
parent 312160935d
commit 277fded7ba
3 changed files with 54 additions and 40 deletions

View File

@@ -154,7 +154,7 @@ static DWORD GetWindowStyleEx(SDL_Window *window)
* Returns arguments to pass to SetWindowPos - the window rect, including frame, in Windows coordinates.
* Can be called before we have a HWND.
*/
static int WIN_AdjustWindowRectWithStyle(SDL_Window *window, DWORD style, BOOL menu, int *x, int *y, int *width, int *height, SDL_WindowRect rect_type)
static int WIN_AdjustWindowRectWithStyle(SDL_Window *window, DWORD style, DWORD styleEx, BOOL menu, int *x, int *y, int *width, int *height, SDL_WindowRect rect_type)
{
SDL_VideoData *videodata = SDL_GetVideoDevice() ? SDL_GetVideoDevice()->driverdata : NULL;
RECT rect;
@@ -162,17 +162,17 @@ static int WIN_AdjustWindowRectWithStyle(SDL_Window *window, DWORD style, BOOL m
/* Client rect, in points */
switch (rect_type) {
case SDL_WINDOWRECT_CURRENT:
SDL_RelativeToGlobalForWindow(window,window->x, window->y, x, y);
SDL_RelativeToGlobalForWindow(window, window->x, window->y, x, y);
*width = window->w;
*height = window->h;
break;
case SDL_WINDOWRECT_WINDOWED:
SDL_RelativeToGlobalForWindow(window,window->windowed.x, window->windowed.y, x, y);
SDL_RelativeToGlobalForWindow(window, window->windowed.x, window->windowed.y, x, y);
*width = window->windowed.w;
*height = window->windowed.h;
break;
case SDL_WINDOWRECT_FLOATING:
SDL_RelativeToGlobalForWindow(window,window->floating.x, window->floating.y, x, y);
SDL_RelativeToGlobalForWindow(window, window->floating.x, window->floating.y, x, y);
*width = window->floating.w;
*height = window->floating.h;
break;
@@ -202,12 +202,12 @@ static int WIN_AdjustWindowRectWithStyle(SDL_Window *window, DWORD style, BOOL m
UINT frame_dpi;
SDL_WindowData *data = window->driverdata;
frame_dpi = (data && videodata->GetDpiForWindow) ? videodata->GetDpiForWindow(data->hwnd) : USER_DEFAULT_SCREEN_DPI;
if (videodata->AdjustWindowRectExForDpi(&rect, style, menu, 0, frame_dpi) == 0) {
if (videodata->AdjustWindowRectExForDpi(&rect, style, menu, styleEx, frame_dpi) == 0) {
return WIN_SetError("AdjustWindowRectExForDpi()");
}
}
} else {
if (AdjustWindowRectEx(&rect, style, menu, 0) == 0) {
if (AdjustWindowRectEx(&rect, style, menu, styleEx) == 0) {
return WIN_SetError("AdjustWindowRectEx()");
}
}
@@ -231,20 +231,54 @@ static int WIN_AdjustWindowRectWithStyle(SDL_Window *window, DWORD style, BOOL m
return 0;
}
void WIN_AdjustWindowRect(SDL_Window *window, int *x, int *y, int *width, int *height, SDL_WindowRect rect_type)
int WIN_AdjustWindowRect(SDL_Window *window, int *x, int *y, int *width, int *height, SDL_WindowRect rect_type)
{
SDL_WindowData *data = window->driverdata;
HWND hwnd = data->hwnd;
DWORD style;
DWORD style, styleEx;
BOOL menu;
style = GetWindowLong(hwnd, GWL_STYLE);
styleEx = GetWindowLong(hwnd, GWL_EXSTYLE);
#if defined(__XBOXONE__) || defined(__XBOXSERIES__)
menu = FALSE;
#else
menu = (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) != NULL);
#endif
WIN_AdjustWindowRectWithStyle(window, style, menu, x, y, width, height, rect_type);
return WIN_AdjustWindowRectWithStyle(window, style, styleEx, menu, x, y, width, height, rect_type);
}
int WIN_AdjustWindowRectForHWND(HWND hwnd, LPRECT lpRect)
{
SDL_VideoDevice *videodevice = SDL_GetVideoDevice();
SDL_VideoData *videodata = videodevice ? videodevice->driverdata : NULL;
DWORD style, styleEx;
BOOL menu;
style = GetWindowLong(hwnd, GWL_STYLE);
styleEx = GetWindowLong(hwnd, GWL_EXSTYLE);
#if defined(__XBOXONE__) || defined(__XBOXSERIES__)
menu = FALSE;
#else
menu = (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) != NULL);
#endif
#if defined(__XBOXONE__) || defined(__XBOXSERIES__)
AdjustWindowRectEx(&rect, style, menu, styleEx);
#else
if (WIN_IsPerMonitorV2DPIAware(videodevice)) {
/* With per-monitor v2, the window border/titlebar size depend on the DPI, so we need to call AdjustWindowRectExForDpi instead of AdjustWindowRectEx. */
UINT frame_dpi = videodata->GetDpiForWindow ? videodata->GetDpiForWindow(hwnd) : USER_DEFAULT_SCREEN_DPI;
if (!videodata->AdjustWindowRectExForDpi(lpRect, style, menu, styleEx, frame_dpi)) {
return WIN_SetError("AdjustWindowRectExForDpi()");
}
} else {
if (!AdjustWindowRectEx(lpRect, style, menu, styleEx)) {
return WIN_SetError("AdjustWindowRectEx()");
}
}
#endif
return 0;
}
int WIN_SetWindowPositionInternal(SDL_Window *window, UINT flags, SDL_WindowRect rect_type)
@@ -603,7 +637,7 @@ int WIN_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesI
/* Figure out what the window area will be */
WIN_ConstrainPopup(window);
WIN_AdjustWindowRectWithStyle(window, style, FALSE, &x, &y, &w, &h, SDL_WINDOWRECT_FLOATING);
WIN_AdjustWindowRectWithStyle(window, style, styleEx, FALSE, &x, &y, &w, &h, SDL_WINDOWRECT_FLOATING);
hwnd = CreateWindowEx(styleEx, SDL_Appname, TEXT(""), style,
x, y, w, h, parent, NULL, SDL_Instance, NULL);
@@ -1073,7 +1107,7 @@ int WIN_SetWindowFullscreen(SDL_VideoDevice *_this, SDL_Window *window, SDL_Vide
SDL_WindowData *data = window->driverdata;
HWND hwnd = data->hwnd;
MONITORINFO minfo;
DWORD style;
DWORD style, styleEx;
HWND top;
int x, y;
int w, h;
@@ -1108,6 +1142,7 @@ int WIN_SetWindowFullscreen(SDL_VideoDevice *_this, SDL_Window *window, SDL_Vide
style = GetWindowLong(hwnd, GWL_STYLE);
style &= ~STYLE_MASK;
style |= GetWindowStyle(window);
styleEx = GetWindowLong(hwnd, GWL_EXSTYLE);
if (fullscreen) {
x = minfo.rcMonitor.left;
@@ -1136,7 +1171,7 @@ int WIN_SetWindowFullscreen(SDL_VideoDevice *_this, SDL_Window *window, SDL_Vide
}
menu = (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) != NULL);
WIN_AdjustWindowRectWithStyle(window, style, menu,
WIN_AdjustWindowRectWithStyle(window, style, styleEx, menu,
&x, &y,
&w, &h,
data->windowed_mode_was_maximized ? SDL_WINDOWRECT_WINDOWED : SDL_WINDOWRECT_FLOATING);