Implemented SDL_GetHintBoolean() to make it easier to check boolean hints

This commit is contained in:
Sam Lantinga
2016-10-07 23:40:44 -07:00
parent 92d700f199
commit 27d4f09929
26 changed files with 68 additions and 136 deletions

View File

@@ -44,8 +44,7 @@ static SDL_bool loaded_xinput = SDL_FALSE;
int
SDL_XINPUT_HapticInit(void)
{
const char *env = SDL_GetHint(SDL_HINT_XINPUT_ENABLED);
if (!env || SDL_atoi(env)) {
if (SDL_GetHintBoolean(SDL_HINT_XINPUT_ENABLED, SDL_TRUE)) {
loaded_xinput = (WIN_LoadXInputDLL() == 0);
}