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Implemented SDL_GetHintBoolean() to make it easier to check boolean hints
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@@ -44,8 +44,7 @@ static SDL_bool loaded_xinput = SDL_FALSE;
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int
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SDL_XINPUT_HapticInit(void)
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{
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const char *env = SDL_GetHint(SDL_HINT_XINPUT_ENABLED);
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if (!env || SDL_atoi(env)) {
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if (SDL_GetHintBoolean(SDL_HINT_XINPUT_ENABLED, SDL_TRUE)) {
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loaded_xinput = (WIN_LoadXInputDLL() == 0);
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}
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