From 286cc2ebd0b0c98f6b2f05b051c85ba77be4f887 Mon Sep 17 00:00:00 2001 From: L zard Date: Sat, 2 Nov 2024 17:22:48 +0100 Subject: [PATCH] build_config: change unnecessary replacement variables to 1 Makes all macros only used in `#ifdef`s defined as `1` when they exist, instead of the CMake value of the corresponding variable. --- include/build_config/SDL_build_config.h.cmake | 428 +++++++++--------- 1 file changed, 214 insertions(+), 214 deletions(-) diff --git a/include/build_config/SDL_build_config.h.cmake b/include/build_config/SDL_build_config.h.cmake index 2d64c74b1d..8a44a626d5 100644 --- a/include/build_config/SDL_build_config.h.cmake +++ b/include/build_config/SDL_build_config.h.cmake @@ -31,10 +31,10 @@ /* General platform specific identifiers */ #include -#cmakedefine HAVE_GCC_ATOMICS @HAVE_GCC_ATOMICS@ -#cmakedefine HAVE_GCC_SYNC_LOCK_TEST_AND_SET @HAVE_GCC_SYNC_LOCK_TEST_AND_SET@ +#cmakedefine HAVE_GCC_ATOMICS 1 +#cmakedefine HAVE_GCC_SYNC_LOCK_TEST_AND_SET 1 -#cmakedefine SDL_DISABLE_ALLOCA +#cmakedefine SDL_DISABLE_ALLOCA 1 /* Useful headers */ #cmakedefine HAVE_FLOAT_H 1 @@ -211,21 +211,21 @@ #cmakedefine HAVE_LIBDECOR_H 1 #cmakedefine HAVE_LIBURING_H 1 -#cmakedefine HAVE_DDRAW_H @HAVE_DDRAW_H@ -#cmakedefine HAVE_DSOUND_H @HAVE_DSOUND_H@ -#cmakedefine HAVE_DINPUT_H @HAVE_DINPUT_H@ -#cmakedefine HAVE_XINPUT_H @HAVE_XINPUT_H@ -#cmakedefine HAVE_WINDOWS_GAMING_INPUT_H @HAVE_WINDOWS_GAMING_INPUT_H@ -#cmakedefine HAVE_GAMEINPUT_H @HAVE_GAMEINPUT_H@ -#cmakedefine HAVE_DXGI_H @HAVE_DXGI_H@ -#cmakedefine HAVE_DXGI1_6_H @HAVE_DXGI1_6_H@ +#cmakedefine HAVE_DDRAW_H 1 +#cmakedefine HAVE_DSOUND_H 1 +#cmakedefine HAVE_DINPUT_H 1 +#cmakedefine HAVE_XINPUT_H 1 +#cmakedefine HAVE_WINDOWS_GAMING_INPUT_H 1 +#cmakedefine HAVE_GAMEINPUT_H 1 +#cmakedefine HAVE_DXGI_H 1 +#cmakedefine HAVE_DXGI1_6_H 1 -#cmakedefine HAVE_MMDEVICEAPI_H @HAVE_MMDEVICEAPI_H@ -#cmakedefine HAVE_TPCSHRD_H @HAVE_TPCSHRD_H@ -#cmakedefine HAVE_ROAPI_H @HAVE_ROAPI_H@ -#cmakedefine HAVE_SHELLSCALINGAPI_H @HAVE_SHELLSCALINGAPI_H@ +#cmakedefine HAVE_MMDEVICEAPI_H 1 +#cmakedefine HAVE_TPCSHRD_H 1 +#cmakedefine HAVE_ROAPI_H 1 +#cmakedefine HAVE_SHELLSCALINGAPI_H 1 -#cmakedefine USE_POSIX_SPAWN @USE_POSIX_SPAWN@ +#cmakedefine USE_POSIX_SPAWN 1 /* SDL internal assertion support */ #cmakedefine SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED 1 @@ -234,156 +234,156 @@ #endif /* Allow disabling of major subsystems */ -#cmakedefine SDL_AUDIO_DISABLED @SDL_AUDIO_DISABLED@ -#cmakedefine SDL_VIDEO_DISABLED @SDL_VIDEO_DISABLED@ -#cmakedefine SDL_GPU_DISABLED @SDL_GPU_DISABLED@ -#cmakedefine SDL_RENDER_DISABLED @SDL_RENDER_DISABLED@ -#cmakedefine SDL_CAMERA_DISABLED @SDL_CAMERA_DISABLED@ -#cmakedefine SDL_JOYSTICK_DISABLED @SDL_JOYSTICK_DISABLED@ -#cmakedefine SDL_HAPTIC_DISABLED @SDL_HAPTIC_DISABLED@ -#cmakedefine SDL_HIDAPI_DISABLED @SDL_HIDAPI_DISABLED@ -#cmakedefine SDL_POWER_DISABLED @SDL_POWER_DISABLED@ -#cmakedefine SDL_SENSOR_DISABLED @SDL_SENSOR_DISABLED@ -#cmakedefine SDL_DIALOG_DISABLED @SDL_DIALOG_DISABLED@ -#cmakedefine SDL_THREADS_DISABLED @SDL_THREADS_DISABLED@ +#cmakedefine SDL_AUDIO_DISABLED 1 +#cmakedefine SDL_VIDEO_DISABLED 1 +#cmakedefine SDL_GPU_DISABLED 1 +#cmakedefine SDL_RENDER_DISABLED 1 +#cmakedefine SDL_CAMERA_DISABLED 1 +#cmakedefine SDL_JOYSTICK_DISABLED 1 +#cmakedefine SDL_HAPTIC_DISABLED 1 +#cmakedefine SDL_HIDAPI_DISABLED 1 +#cmakedefine SDL_POWER_DISABLED 1 +#cmakedefine SDL_SENSOR_DISABLED 1 +#cmakedefine SDL_DIALOG_DISABLED 1 +#cmakedefine SDL_THREADS_DISABLED 1 /* Enable various audio drivers */ -#cmakedefine SDL_AUDIO_DRIVER_ALSA @SDL_AUDIO_DRIVER_ALSA@ +#cmakedefine SDL_AUDIO_DRIVER_ALSA 1 #cmakedefine SDL_AUDIO_DRIVER_ALSA_DYNAMIC @SDL_AUDIO_DRIVER_ALSA_DYNAMIC@ -#cmakedefine SDL_AUDIO_DRIVER_OPENSLES @SDL_AUDIO_DRIVER_OPENSLES@ -#cmakedefine SDL_AUDIO_DRIVER_AAUDIO @SDL_AUDIO_DRIVER_AAUDIO@ -#cmakedefine SDL_AUDIO_DRIVER_COREAUDIO @SDL_AUDIO_DRIVER_COREAUDIO@ -#cmakedefine SDL_AUDIO_DRIVER_DISK @SDL_AUDIO_DRIVER_DISK@ -#cmakedefine SDL_AUDIO_DRIVER_DSOUND @SDL_AUDIO_DRIVER_DSOUND@ -#cmakedefine SDL_AUDIO_DRIVER_DUMMY @SDL_AUDIO_DRIVER_DUMMY@ -#cmakedefine SDL_AUDIO_DRIVER_EMSCRIPTEN @SDL_AUDIO_DRIVER_EMSCRIPTEN@ -#cmakedefine SDL_AUDIO_DRIVER_HAIKU @SDL_AUDIO_DRIVER_HAIKU@ -#cmakedefine SDL_AUDIO_DRIVER_JACK @SDL_AUDIO_DRIVER_JACK@ +#cmakedefine SDL_AUDIO_DRIVER_OPENSLES 1 +#cmakedefine SDL_AUDIO_DRIVER_AAUDIO 1 +#cmakedefine SDL_AUDIO_DRIVER_COREAUDIO 1 +#cmakedefine SDL_AUDIO_DRIVER_DISK 1 +#cmakedefine SDL_AUDIO_DRIVER_DSOUND 1 +#cmakedefine SDL_AUDIO_DRIVER_DUMMY 1 +#cmakedefine SDL_AUDIO_DRIVER_EMSCRIPTEN 1 +#cmakedefine SDL_AUDIO_DRIVER_HAIKU 1 +#cmakedefine SDL_AUDIO_DRIVER_JACK 1 #cmakedefine SDL_AUDIO_DRIVER_JACK_DYNAMIC @SDL_AUDIO_DRIVER_JACK_DYNAMIC@ -#cmakedefine SDL_AUDIO_DRIVER_NETBSD @SDL_AUDIO_DRIVER_NETBSD@ -#cmakedefine SDL_AUDIO_DRIVER_OSS @SDL_AUDIO_DRIVER_OSS@ -#cmakedefine SDL_AUDIO_DRIVER_PIPEWIRE @SDL_AUDIO_DRIVER_PIPEWIRE@ +#cmakedefine SDL_AUDIO_DRIVER_NETBSD 1 +#cmakedefine SDL_AUDIO_DRIVER_OSS 1 +#cmakedefine SDL_AUDIO_DRIVER_PIPEWIRE 1 #cmakedefine SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC @SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC@ -#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO @SDL_AUDIO_DRIVER_PULSEAUDIO@ +#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO 1 #cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC @SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC@ -#cmakedefine SDL_AUDIO_DRIVER_SNDIO @SDL_AUDIO_DRIVER_SNDIO@ +#cmakedefine SDL_AUDIO_DRIVER_SNDIO 1 #cmakedefine SDL_AUDIO_DRIVER_SNDIO_DYNAMIC @SDL_AUDIO_DRIVER_SNDIO_DYNAMIC@ -#cmakedefine SDL_AUDIO_DRIVER_WASAPI @SDL_AUDIO_DRIVER_WASAPI@ -#cmakedefine SDL_AUDIO_DRIVER_VITA @SDL_AUDIO_DRIVER_VITA@ -#cmakedefine SDL_AUDIO_DRIVER_PSP @SDL_AUDIO_DRIVER_PSP@ -#cmakedefine SDL_AUDIO_DRIVER_PS2 @SDL_AUDIO_DRIVER_PS2@ -#cmakedefine SDL_AUDIO_DRIVER_N3DS @SDL_AUDIO_DRIVER_N3DS@ -#cmakedefine SDL_AUDIO_DRIVER_QNX @SDL_AUDIO_DRIVER_QNX@ +#cmakedefine SDL_AUDIO_DRIVER_WASAPI 1 +#cmakedefine SDL_AUDIO_DRIVER_VITA 1 +#cmakedefine SDL_AUDIO_DRIVER_PSP 1 +#cmakedefine SDL_AUDIO_DRIVER_PS2 1 +#cmakedefine SDL_AUDIO_DRIVER_N3DS 1 +#cmakedefine SDL_AUDIO_DRIVER_QNX 1 /* Enable various input drivers */ -#cmakedefine SDL_INPUT_LINUXEV @SDL_INPUT_LINUXEV@ -#cmakedefine SDL_INPUT_LINUXKD @SDL_INPUT_LINUXKD@ -#cmakedefine SDL_INPUT_FBSDKBIO @SDL_INPUT_FBSDKBIO@ -#cmakedefine SDL_INPUT_WSCONS @SDL_INPUT_WSCONS@ -#cmakedefine SDL_HAVE_MACHINE_JOYSTICK_H @SDL_HAVE_MACHINE_JOYSTICK_H@ -#cmakedefine SDL_JOYSTICK_ANDROID @SDL_JOYSTICK_ANDROID@ -#cmakedefine SDL_JOYSTICK_DINPUT @SDL_JOYSTICK_DINPUT@ -#cmakedefine SDL_JOYSTICK_DUMMY @SDL_JOYSTICK_DUMMY@ -#cmakedefine SDL_JOYSTICK_EMSCRIPTEN @SDL_JOYSTICK_EMSCRIPTEN@ -#cmakedefine SDL_JOYSTICK_GAMEINPUT @SDL_JOYSTICK_GAMEINPUT@ -#cmakedefine SDL_JOYSTICK_HAIKU @SDL_JOYSTICK_HAIKU@ -#cmakedefine SDL_JOYSTICK_HIDAPI @SDL_JOYSTICK_HIDAPI@ -#cmakedefine SDL_JOYSTICK_IOKIT @SDL_JOYSTICK_IOKIT@ -#cmakedefine SDL_JOYSTICK_LINUX @SDL_JOYSTICK_LINUX@ -#cmakedefine SDL_JOYSTICK_MFI @SDL_JOYSTICK_MFI@ -#cmakedefine SDL_JOYSTICK_N3DS @SDL_JOYSTICK_N3DS@ -#cmakedefine SDL_JOYSTICK_PS2 @SDL_JOYSTICK_PS2@ -#cmakedefine SDL_JOYSTICK_PSP @SDL_JOYSTICK_PSP@ -#cmakedefine SDL_JOYSTICK_RAWINPUT @SDL_JOYSTICK_RAWINPUT@ -#cmakedefine SDL_JOYSTICK_USBHID @SDL_JOYSTICK_USBHID@ -#cmakedefine SDL_JOYSTICK_VIRTUAL @SDL_JOYSTICK_VIRTUAL@ -#cmakedefine SDL_JOYSTICK_VITA @SDL_JOYSTICK_VITA@ -#cmakedefine SDL_JOYSTICK_WGI @SDL_JOYSTICK_WGI@ -#cmakedefine SDL_JOYSTICK_XINPUT @SDL_JOYSTICK_XINPUT@ -#cmakedefine SDL_HAPTIC_DUMMY @SDL_HAPTIC_DUMMY@ -#cmakedefine SDL_HAPTIC_LINUX @SDL_HAPTIC_LINUX@ -#cmakedefine SDL_HAPTIC_IOKIT @SDL_HAPTIC_IOKIT@ -#cmakedefine SDL_HAPTIC_DINPUT @SDL_HAPTIC_DINPUT@ -#cmakedefine SDL_HAPTIC_ANDROID @SDL_HAPTIC_ANDROID@ +#cmakedefine SDL_INPUT_LINUXEV 1 +#cmakedefine SDL_INPUT_LINUXKD 1 +#cmakedefine SDL_INPUT_FBSDKBIO 1 +#cmakedefine SDL_INPUT_WSCONS 1 +#cmakedefine SDL_HAVE_MACHINE_JOYSTICK_H 1 +#cmakedefine SDL_JOYSTICK_ANDROID 1 +#cmakedefine SDL_JOYSTICK_DINPUT 1 +#cmakedefine SDL_JOYSTICK_DUMMY 1 +#cmakedefine SDL_JOYSTICK_EMSCRIPTEN 1 +#cmakedefine SDL_JOYSTICK_GAMEINPUT 1 +#cmakedefine SDL_JOYSTICK_HAIKU 1 +#cmakedefine SDL_JOYSTICK_HIDAPI 1 +#cmakedefine SDL_JOYSTICK_IOKIT 1 +#cmakedefine SDL_JOYSTICK_LINUX 1 +#cmakedefine SDL_JOYSTICK_MFI 1 +#cmakedefine SDL_JOYSTICK_N3DS 1 +#cmakedefine SDL_JOYSTICK_PS2 1 +#cmakedefine SDL_JOYSTICK_PSP 1 +#cmakedefine SDL_JOYSTICK_RAWINPUT 1 +#cmakedefine SDL_JOYSTICK_USBHID 1 +#cmakedefine SDL_JOYSTICK_VIRTUAL 1 +#cmakedefine SDL_JOYSTICK_VITA 1 +#cmakedefine SDL_JOYSTICK_WGI 1 +#cmakedefine SDL_JOYSTICK_XINPUT 1 +#cmakedefine SDL_HAPTIC_DUMMY 1 +#cmakedefine SDL_HAPTIC_LINUX 1 +#cmakedefine SDL_HAPTIC_IOKIT 1 +#cmakedefine SDL_HAPTIC_DINPUT 1 +#cmakedefine SDL_HAPTIC_ANDROID 1 #cmakedefine SDL_LIBUSB_DYNAMIC @SDL_LIBUSB_DYNAMIC@ #cmakedefine SDL_UDEV_DYNAMIC @SDL_UDEV_DYNAMIC@ /* Enable various process implementations */ -#cmakedefine SDL_PROCESS_DUMMY @SDL_PROCESS_DUMMY@ -#cmakedefine SDL_PROCESS_POSIX @SDL_PROCESS_POSIX@ -#cmakedefine SDL_PROCESS_WINDOWS @SDL_PROCESS_WINDOWS@ +#cmakedefine SDL_PROCESS_DUMMY 1 +#cmakedefine SDL_PROCESS_POSIX 1 +#cmakedefine SDL_PROCESS_WINDOWS 1 /* Enable various sensor drivers */ -#cmakedefine SDL_SENSOR_ANDROID @SDL_SENSOR_ANDROID@ -#cmakedefine SDL_SENSOR_COREMOTION @SDL_SENSOR_COREMOTION@ -#cmakedefine SDL_SENSOR_WINDOWS @SDL_SENSOR_WINDOWS@ -#cmakedefine SDL_SENSOR_DUMMY @SDL_SENSOR_DUMMY@ -#cmakedefine SDL_SENSOR_VITA @SDL_SENSOR_VITA@ -#cmakedefine SDL_SENSOR_N3DS @SDL_SENSOR_N3DS@ +#cmakedefine SDL_SENSOR_ANDROID 1 +#cmakedefine SDL_SENSOR_COREMOTION 1 +#cmakedefine SDL_SENSOR_WINDOWS 1 +#cmakedefine SDL_SENSOR_DUMMY 1 +#cmakedefine SDL_SENSOR_VITA 1 +#cmakedefine SDL_SENSOR_N3DS 1 /* Enable various shared object loading systems */ -#cmakedefine SDL_LOADSO_DLOPEN @SDL_LOADSO_DLOPEN@ -#cmakedefine SDL_LOADSO_DUMMY @SDL_LOADSO_DUMMY@ -#cmakedefine SDL_LOADSO_WINDOWS @SDL_LOADSO_WINDOWS@ +#cmakedefine SDL_LOADSO_DLOPEN 1 +#cmakedefine SDL_LOADSO_DUMMY 1 +#cmakedefine SDL_LOADSO_WINDOWS 1 /* Enable various threading systems */ -#cmakedefine SDL_THREAD_GENERIC_COND_SUFFIX @SDL_THREAD_GENERIC_COND_SUFFIX@ -#cmakedefine SDL_THREAD_GENERIC_RWLOCK_SUFFIX @SDL_THREAD_GENERIC_RWLOCK_SUFFIX@ -#cmakedefine SDL_THREAD_PTHREAD @SDL_THREAD_PTHREAD@ -#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX @SDL_THREAD_PTHREAD_RECURSIVE_MUTEX@ -#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP @SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP@ -#cmakedefine SDL_THREAD_WINDOWS @SDL_THREAD_WINDOWS@ -#cmakedefine SDL_THREAD_VITA @SDL_THREAD_VITA@ -#cmakedefine SDL_THREAD_PSP @SDL_THREAD_PSP@ -#cmakedefine SDL_THREAD_PS2 @SDL_THREAD_PS2@ -#cmakedefine SDL_THREAD_N3DS @SDL_THREAD_N3DS@ +#cmakedefine SDL_THREAD_GENERIC_COND_SUFFIX 1 +#cmakedefine SDL_THREAD_GENERIC_RWLOCK_SUFFIX 1 +#cmakedefine SDL_THREAD_PTHREAD 1 +#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1 +#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP 1 +#cmakedefine SDL_THREAD_WINDOWS 1 +#cmakedefine SDL_THREAD_VITA 1 +#cmakedefine SDL_THREAD_PSP 1 +#cmakedefine SDL_THREAD_PS2 1 +#cmakedefine SDL_THREAD_N3DS 1 /* Enable various RTC systems */ -#cmakedefine SDL_TIME_UNIX @SDL_TIME_UNIX@ -#cmakedefine SDL_TIME_WINDOWS @SDL_TIME_WINDOWS@ -#cmakedefine SDL_TIME_VITA @SDL_TIME_VITA@ -#cmakedefine SDL_TIME_PSP @SDL_TIME_PSP@ -#cmakedefine SDL_TIME_PS2 @SDL_TIME_PS2@ -#cmakedefine SDL_TIME_N3DS @SDL_TIME_N3DS@ +#cmakedefine SDL_TIME_UNIX 1 +#cmakedefine SDL_TIME_WINDOWS 1 +#cmakedefine SDL_TIME_VITA 1 +#cmakedefine SDL_TIME_PSP 1 +#cmakedefine SDL_TIME_PS2 1 +#cmakedefine SDL_TIME_N3DS 1 /* Enable various timer systems */ -#cmakedefine SDL_TIMER_HAIKU @SDL_TIMER_HAIKU@ -#cmakedefine SDL_TIMER_UNIX @SDL_TIMER_UNIX@ -#cmakedefine SDL_TIMER_WINDOWS @SDL_TIMER_WINDOWS@ -#cmakedefine SDL_TIMER_VITA @SDL_TIMER_VITA@ -#cmakedefine SDL_TIMER_PSP @SDL_TIMER_PSP@ -#cmakedefine SDL_TIMER_PS2 @SDL_TIMER_PS2@ -#cmakedefine SDL_TIMER_N3DS @SDL_TIMER_N3DS@ +#cmakedefine SDL_TIMER_HAIKU 1 +#cmakedefine SDL_TIMER_UNIX 1 +#cmakedefine SDL_TIMER_WINDOWS 1 +#cmakedefine SDL_TIMER_VITA 1 +#cmakedefine SDL_TIMER_PSP 1 +#cmakedefine SDL_TIMER_PS2 1 +#cmakedefine SDL_TIMER_N3DS 1 /* Enable various video drivers */ -#cmakedefine SDL_VIDEO_DRIVER_ANDROID @SDL_VIDEO_DRIVER_ANDROID@ -#cmakedefine SDL_VIDEO_DRIVER_COCOA @SDL_VIDEO_DRIVER_COCOA@ -#cmakedefine SDL_VIDEO_DRIVER_DUMMY @SDL_VIDEO_DRIVER_DUMMY@ -#cmakedefine SDL_VIDEO_DRIVER_EMSCRIPTEN @SDL_VIDEO_DRIVER_EMSCRIPTEN@ -#cmakedefine SDL_VIDEO_DRIVER_HAIKU @SDL_VIDEO_DRIVER_HAIKU@ -#cmakedefine SDL_VIDEO_DRIVER_KMSDRM @SDL_VIDEO_DRIVER_KMSDRM@ +#cmakedefine SDL_VIDEO_DRIVER_ANDROID 1 +#cmakedefine SDL_VIDEO_DRIVER_COCOA 1 +#cmakedefine SDL_VIDEO_DRIVER_DUMMY 1 +#cmakedefine SDL_VIDEO_DRIVER_EMSCRIPTEN 1 +#cmakedefine SDL_VIDEO_DRIVER_HAIKU 1 +#cmakedefine SDL_VIDEO_DRIVER_KMSDRM 1 #cmakedefine SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC @SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC@ #cmakedefine SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM @SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM@ -#cmakedefine SDL_VIDEO_DRIVER_N3DS @SDL_VIDEO_DRIVER_N3DS@ -#cmakedefine SDL_VIDEO_DRIVER_OFFSCREEN @SDL_VIDEO_DRIVER_OFFSCREEN@ -#cmakedefine SDL_VIDEO_DRIVER_PS2 @SDL_VIDEO_DRIVER_PS2@ -#cmakedefine SDL_VIDEO_DRIVER_PSP @SDL_VIDEO_DRIVER_PSP@ -#cmakedefine SDL_VIDEO_DRIVER_RISCOS @SDL_VIDEO_DRIVER_RISCOS@ -#cmakedefine SDL_VIDEO_DRIVER_ROCKCHIP @SDL_VIDEO_DRIVER_ROCKCHIP@ -#cmakedefine SDL_VIDEO_DRIVER_RPI @SDL_VIDEO_DRIVER_RPI@ -#cmakedefine SDL_VIDEO_DRIVER_UIKIT @SDL_VIDEO_DRIVER_UIKIT@ -#cmakedefine SDL_VIDEO_DRIVER_VITA @SDL_VIDEO_DRIVER_VITA@ -#cmakedefine SDL_VIDEO_DRIVER_VIVANTE @SDL_VIDEO_DRIVER_VIVANTE@ -#cmakedefine SDL_VIDEO_DRIVER_VIVANTE_VDK @SDL_VIDEO_DRIVER_VIVANTE_VDK@ -#cmakedefine SDL_VIDEO_DRIVER_OPENVR @SDL_VIDEO_DRIVER_OPENVR@ -#cmakedefine SDL_VIDEO_DRIVER_WAYLAND @SDL_VIDEO_DRIVER_WAYLAND@ +#cmakedefine SDL_VIDEO_DRIVER_N3DS 1 +#cmakedefine SDL_VIDEO_DRIVER_OFFSCREEN 1 +#cmakedefine SDL_VIDEO_DRIVER_PS2 1 +#cmakedefine SDL_VIDEO_DRIVER_PSP 1 +#cmakedefine SDL_VIDEO_DRIVER_RISCOS 1 +#cmakedefine SDL_VIDEO_DRIVER_ROCKCHIP 1 +#cmakedefine SDL_VIDEO_DRIVER_RPI 1 +#cmakedefine SDL_VIDEO_DRIVER_UIKIT 1 +#cmakedefine SDL_VIDEO_DRIVER_VITA 1 +#cmakedefine SDL_VIDEO_DRIVER_VIVANTE 1 +#cmakedefine SDL_VIDEO_DRIVER_VIVANTE_VDK 1 +#cmakedefine SDL_VIDEO_DRIVER_OPENVR 1 +#cmakedefine SDL_VIDEO_DRIVER_WAYLAND 1 #cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC@ #cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR@ #cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL@ #cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR@ #cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON@ -#cmakedefine SDL_VIDEO_DRIVER_WINDOWS @SDL_VIDEO_DRIVER_WINDOWS@ -#cmakedefine SDL_VIDEO_DRIVER_X11 @SDL_VIDEO_DRIVER_X11@ +#cmakedefine SDL_VIDEO_DRIVER_WINDOWS 1 +#cmakedefine SDL_VIDEO_DRIVER_X11 1 #cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC @SDL_VIDEO_DRIVER_X11_DYNAMIC@ #cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR @SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR@ #cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT @SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT@ @@ -391,120 +391,120 @@ #cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 @SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2@ #cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR @SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR@ #cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS @SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS@ -#cmakedefine SDL_VIDEO_DRIVER_X11_HAS_XKBLOOKUPKEYSYM @SDL_VIDEO_DRIVER_X11_HAS_XKBLOOKUPKEYSYM@ -#cmakedefine SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS @SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS@ -#cmakedefine SDL_VIDEO_DRIVER_X11_XCURSOR @SDL_VIDEO_DRIVER_X11_XCURSOR@ -#cmakedefine SDL_VIDEO_DRIVER_X11_XDBE @SDL_VIDEO_DRIVER_X11_XDBE@ -#cmakedefine SDL_VIDEO_DRIVER_X11_XFIXES @SDL_VIDEO_DRIVER_X11_XFIXES@ -#cmakedefine SDL_VIDEO_DRIVER_X11_XINPUT2 @SDL_VIDEO_DRIVER_X11_XINPUT2@ -#cmakedefine SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH @SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH@ -#cmakedefine SDL_VIDEO_DRIVER_X11_XRANDR @SDL_VIDEO_DRIVER_X11_XRANDR@ -#cmakedefine SDL_VIDEO_DRIVER_X11_XSCRNSAVER @SDL_VIDEO_DRIVER_X11_XSCRNSAVER@ -#cmakedefine SDL_VIDEO_DRIVER_X11_XSHAPE @SDL_VIDEO_DRIVER_X11_XSHAPE@ -#cmakedefine SDL_VIDEO_DRIVER_X11_XSYNC @SDL_VIDEO_DRIVER_X11_XSYNC@ -#cmakedefine SDL_VIDEO_DRIVER_QNX @SDL_VIDEO_DRIVER_QNX@ +#cmakedefine SDL_VIDEO_DRIVER_X11_HAS_XKBLOOKUPKEYSYM 1 +#cmakedefine SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1 +#cmakedefine SDL_VIDEO_DRIVER_X11_XCURSOR 1 +#cmakedefine SDL_VIDEO_DRIVER_X11_XDBE 1 +#cmakedefine SDL_VIDEO_DRIVER_X11_XFIXES 1 +#cmakedefine SDL_VIDEO_DRIVER_X11_XINPUT2 1 +#cmakedefine SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH 1 +#cmakedefine SDL_VIDEO_DRIVER_X11_XRANDR 1 +#cmakedefine SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1 +#cmakedefine SDL_VIDEO_DRIVER_X11_XSHAPE 1 +#cmakedefine SDL_VIDEO_DRIVER_X11_XSYNC 1 +#cmakedefine SDL_VIDEO_DRIVER_QNX 1 -#cmakedefine SDL_VIDEO_RENDER_D3D @SDL_VIDEO_RENDER_D3D@ -#cmakedefine SDL_VIDEO_RENDER_D3D11 @SDL_VIDEO_RENDER_D3D11@ -#cmakedefine SDL_VIDEO_RENDER_D3D12 @SDL_VIDEO_RENDER_D3D12@ -#cmakedefine SDL_VIDEO_RENDER_GPU @SDL_VIDEO_RENDER_GPU@ -#cmakedefine SDL_VIDEO_RENDER_METAL @SDL_VIDEO_RENDER_METAL@ -#cmakedefine SDL_VIDEO_RENDER_VULKAN @SDL_VIDEO_RENDER_VULKAN@ -#cmakedefine SDL_VIDEO_RENDER_OGL @SDL_VIDEO_RENDER_OGL@ -#cmakedefine SDL_VIDEO_RENDER_OGL_ES2 @SDL_VIDEO_RENDER_OGL_ES2@ -#cmakedefine SDL_VIDEO_RENDER_PS2 @SDL_VIDEO_RENDER_PS2@ -#cmakedefine SDL_VIDEO_RENDER_PSP @SDL_VIDEO_RENDER_PSP@ -#cmakedefine SDL_VIDEO_RENDER_VITA_GXM @SDL_VIDEO_RENDER_VITA_GXM@ +#cmakedefine SDL_VIDEO_RENDER_D3D 1 +#cmakedefine SDL_VIDEO_RENDER_D3D11 1 +#cmakedefine SDL_VIDEO_RENDER_D3D12 1 +#cmakedefine SDL_VIDEO_RENDER_GPU 1 +#cmakedefine SDL_VIDEO_RENDER_METAL 1 +#cmakedefine SDL_VIDEO_RENDER_VULKAN 1 +#cmakedefine SDL_VIDEO_RENDER_OGL 1 +#cmakedefine SDL_VIDEO_RENDER_OGL_ES2 1 +#cmakedefine SDL_VIDEO_RENDER_PS2 1 +#cmakedefine SDL_VIDEO_RENDER_PSP 1 +#cmakedefine SDL_VIDEO_RENDER_VITA_GXM 1 /* Enable OpenGL support */ -#cmakedefine SDL_VIDEO_OPENGL @SDL_VIDEO_OPENGL@ -#cmakedefine SDL_VIDEO_OPENGL_ES @SDL_VIDEO_OPENGL_ES@ -#cmakedefine SDL_VIDEO_OPENGL_ES2 @SDL_VIDEO_OPENGL_ES2@ -#cmakedefine SDL_VIDEO_OPENGL_CGL @SDL_VIDEO_OPENGL_CGL@ -#cmakedefine SDL_VIDEO_OPENGL_GLX @SDL_VIDEO_OPENGL_GLX@ -#cmakedefine SDL_VIDEO_OPENGL_WGL @SDL_VIDEO_OPENGL_WGL@ -#cmakedefine SDL_VIDEO_OPENGL_EGL @SDL_VIDEO_OPENGL_EGL@ +#cmakedefine SDL_VIDEO_OPENGL 1 +#cmakedefine SDL_VIDEO_OPENGL_ES 1 +#cmakedefine SDL_VIDEO_OPENGL_ES2 1 +#cmakedefine SDL_VIDEO_OPENGL_CGL 1 +#cmakedefine SDL_VIDEO_OPENGL_GLX 1 +#cmakedefine SDL_VIDEO_OPENGL_WGL 1 +#cmakedefine SDL_VIDEO_OPENGL_EGL 1 /* Enable Vulkan support */ -#cmakedefine SDL_VIDEO_VULKAN @SDL_VIDEO_VULKAN@ +#cmakedefine SDL_VIDEO_VULKAN 1 /* Enable Metal support */ -#cmakedefine SDL_VIDEO_METAL @SDL_VIDEO_METAL@ +#cmakedefine SDL_VIDEO_METAL 1 /* Enable GPU support */ -#cmakedefine SDL_GPU_D3D11 @SDL_GPU_D3D11@ -#cmakedefine SDL_GPU_D3D12 @SDL_GPU_D3D12@ -#cmakedefine SDL_GPU_VULKAN @SDL_GPU_VULKAN@ -#cmakedefine SDL_GPU_METAL @SDL_GPU_METAL@ +#cmakedefine SDL_GPU_D3D11 1 +#cmakedefine SDL_GPU_D3D12 1 +#cmakedefine SDL_GPU_VULKAN 1 +#cmakedefine SDL_GPU_METAL 1 /* Enable system power support */ -#cmakedefine SDL_POWER_ANDROID @SDL_POWER_ANDROID@ -#cmakedefine SDL_POWER_LINUX @SDL_POWER_LINUX@ -#cmakedefine SDL_POWER_WINDOWS @SDL_POWER_WINDOWS@ -#cmakedefine SDL_POWER_MACOSX @SDL_POWER_MACOSX@ -#cmakedefine SDL_POWER_UIKIT @SDL_POWER_UIKIT@ -#cmakedefine SDL_POWER_HAIKU @SDL_POWER_HAIKU@ -#cmakedefine SDL_POWER_EMSCRIPTEN @SDL_POWER_EMSCRIPTEN@ -#cmakedefine SDL_POWER_HARDWIRED @SDL_POWER_HARDWIRED@ -#cmakedefine SDL_POWER_VITA @SDL_POWER_VITA@ -#cmakedefine SDL_POWER_PSP @SDL_POWER_PSP@ -#cmakedefine SDL_POWER_N3DS @SDL_POWER_N3DS@ +#cmakedefine SDL_POWER_ANDROID 1 +#cmakedefine SDL_POWER_LINUX 1 +#cmakedefine SDL_POWER_WINDOWS 1 +#cmakedefine SDL_POWER_MACOSX 1 +#cmakedefine SDL_POWER_UIKIT 1 +#cmakedefine SDL_POWER_HAIKU 1 +#cmakedefine SDL_POWER_EMSCRIPTEN 1 +#cmakedefine SDL_POWER_HARDWIRED 1 +#cmakedefine SDL_POWER_VITA 1 +#cmakedefine SDL_POWER_PSP 1 +#cmakedefine SDL_POWER_N3DS 1 /* Enable system filesystem support */ -#cmakedefine SDL_FILESYSTEM_ANDROID @SDL_FILESYSTEM_ANDROID@ -#cmakedefine SDL_FILESYSTEM_HAIKU @SDL_FILESYSTEM_HAIKU@ -#cmakedefine SDL_FILESYSTEM_COCOA @SDL_FILESYSTEM_COCOA@ -#cmakedefine SDL_FILESYSTEM_DUMMY @SDL_FILESYSTEM_DUMMY@ -#cmakedefine SDL_FILESYSTEM_RISCOS @SDL_FILESYSTEM_RISCOS@ -#cmakedefine SDL_FILESYSTEM_UNIX @SDL_FILESYSTEM_UNIX@ -#cmakedefine SDL_FILESYSTEM_WINDOWS @SDL_FILESYSTEM_WINDOWS@ -#cmakedefine SDL_FILESYSTEM_EMSCRIPTEN @SDL_FILESYSTEM_EMSCRIPTEN@ -#cmakedefine SDL_FILESYSTEM_VITA @SDL_FILESYSTEM_VITA@ -#cmakedefine SDL_FILESYSTEM_PSP @SDL_FILESYSTEM_PSP@ -#cmakedefine SDL_FILESYSTEM_PS2 @SDL_FILESYSTEM_PS2@ -#cmakedefine SDL_FILESYSTEM_N3DS @SDL_FILESYSTEM_N3DS@ +#cmakedefine SDL_FILESYSTEM_ANDROID 1 +#cmakedefine SDL_FILESYSTEM_HAIKU 1 +#cmakedefine SDL_FILESYSTEM_COCOA 1 +#cmakedefine SDL_FILESYSTEM_DUMMY 1 +#cmakedefine SDL_FILESYSTEM_RISCOS 1 +#cmakedefine SDL_FILESYSTEM_UNIX 1 +#cmakedefine SDL_FILESYSTEM_WINDOWS 1 +#cmakedefine SDL_FILESYSTEM_EMSCRIPTEN 1 +#cmakedefine SDL_FILESYSTEM_VITA 1 +#cmakedefine SDL_FILESYSTEM_PSP 1 +#cmakedefine SDL_FILESYSTEM_PS2 1 +#cmakedefine SDL_FILESYSTEM_N3DS 1 /* Enable system storage support */ #cmakedefine SDL_STORAGE_STEAM @SDL_STORAGE_STEAM@ /* Enable system FSops support */ -#cmakedefine SDL_FSOPS_POSIX @SDL_FSOPS_POSIX@ -#cmakedefine SDL_FSOPS_WINDOWS @SDL_FSOPS_WINDOWS@ -#cmakedefine SDL_FSOPS_DUMMY @SDL_FSOPS_DUMMY@ +#cmakedefine SDL_FSOPS_POSIX 1 +#cmakedefine SDL_FSOPS_WINDOWS 1 +#cmakedefine SDL_FSOPS_DUMMY 1 /* Enable camera subsystem */ -#cmakedefine SDL_CAMERA_DRIVER_DUMMY @SDL_CAMERA_DRIVER_DUMMY@ -/* !!! FIXME: for later cmakedefine SDL_CAMERA_DRIVER_DISK @SDL_CAMERA_DRIVER_DISK@ */ -#cmakedefine SDL_CAMERA_DRIVER_V4L2 @SDL_CAMERA_DRIVER_V4L2@ -#cmakedefine SDL_CAMERA_DRIVER_COREMEDIA @SDL_CAMERA_DRIVER_COREMEDIA@ -#cmakedefine SDL_CAMERA_DRIVER_ANDROID @SDL_CAMERA_DRIVER_ANDROID@ -#cmakedefine SDL_CAMERA_DRIVER_EMSCRIPTEN @SDL_CAMERA_DRIVER_EMSCRIPTEN@ -#cmakedefine SDL_CAMERA_DRIVER_MEDIAFOUNDATION @SDL_CAMERA_DRIVER_MEDIAFOUNDATION@ -#cmakedefine SDL_CAMERA_DRIVER_PIPEWIRE @SDL_CAMERA_DRIVER_PIPEWIRE@ +#cmakedefine SDL_CAMERA_DRIVER_DUMMY 1 +/* !!! FIXME: for later cmakedefine SDL_CAMERA_DRIVER_DISK 1 */ +#cmakedefine SDL_CAMERA_DRIVER_V4L2 1 +#cmakedefine SDL_CAMERA_DRIVER_COREMEDIA 1 +#cmakedefine SDL_CAMERA_DRIVER_ANDROID 1 +#cmakedefine SDL_CAMERA_DRIVER_EMSCRIPTEN 1 +#cmakedefine SDL_CAMERA_DRIVER_MEDIAFOUNDATION 1 +#cmakedefine SDL_CAMERA_DRIVER_PIPEWIRE 1 #cmakedefine SDL_CAMERA_DRIVER_PIPEWIRE_DYNAMIC @SDL_CAMERA_DRIVER_PIPEWIRE_DYNAMIC@ -#cmakedefine SDL_CAMERA_DRIVER_VITA @SDL_CAMERA_DRIVER_VITA@ +#cmakedefine SDL_CAMERA_DRIVER_VITA 1 /* Enable dialog subsystem */ -#cmakedefine SDL_DIALOG_DUMMY @SDL_DIALOG_DUMMY@ +#cmakedefine SDL_DIALOG_DUMMY 1 /* Enable assembly routines */ -#cmakedefine SDL_ALTIVEC_BLITTERS @SDL_ALTIVEC_BLITTERS@ +#cmakedefine SDL_ALTIVEC_BLITTERS 1 /* Whether SDL_DYNAMIC_API needs dlopen */ -#cmakedefine DYNAPI_NEEDS_DLOPEN @DYNAPI_NEEDS_DLOPEN@ +#cmakedefine DYNAPI_NEEDS_DLOPEN 1 /* Enable ime support */ -#cmakedefine SDL_USE_IME @SDL_USE_IME@ +#cmakedefine SDL_USE_IME 1 #cmakedefine SDL_DISABLE_WINDOWS_IME 1 #cmakedefine SDL_GDK_TEXTINPUT 1 /* Platform specific definitions */ -#cmakedefine SDL_IPHONE_KEYBOARD @SDL_IPHONE_KEYBOARD@ -#cmakedefine SDL_IPHONE_LAUNCHSCREEN @SDL_IPHONE_LAUNCHSCREEN@ +#cmakedefine SDL_IPHONE_KEYBOARD 1 +#cmakedefine SDL_IPHONE_LAUNCHSCREEN 1 -#cmakedefine SDL_VIDEO_VITA_PIB @SDL_VIDEO_VITA_PIB@ -#cmakedefine SDL_VIDEO_VITA_PVR @SDL_VIDEO_VITA_PVR@ -#cmakedefine SDL_VIDEO_VITA_PVR_OGL @SDL_VIDEO_VITA_PVR_OGL@ +#cmakedefine SDL_VIDEO_VITA_PIB 1 +#cmakedefine SDL_VIDEO_VITA_PVR 1 +#cmakedefine SDL_VIDEO_VITA_PVR_OGL 1 /* Libdecor version info */ #define SDL_LIBDECOR_VERSION_MAJOR @SDL_LIBDECOR_VERSION_MAJOR@