SDL_getenv() should return const

This also allows us to use SDL_FreeLater() and make SDL_getenv() thread-safe on Windows.
This commit is contained in:
Sam Lantinga
2024-07-22 12:09:03 -07:00
parent ef21e31a9a
commit 29f0fd33dc
14 changed files with 88 additions and 95 deletions

View File

@@ -30,28 +30,19 @@
#include "../core/android/SDL_android.h"
#endif
#if (defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK)) && (!defined(HAVE_SETENV) || !defined(HAVE_GETENV))
/* Note this isn't thread-safe! */
static char *SDL_envmem = NULL;
static size_t SDL_envmemlen = 0;
void SDL_FreeEnvironmentMemory(void)
{
if (SDL_envmem) {
SDL_free(SDL_envmem);
SDL_envmem = NULL;
SDL_envmemlen = 0;
}
}
#if (defined(HAVE_GETENV) && defined(HAVE_SETENV)) || \
(defined(HAVE_GETENV) && defined(HAVE_PUTENV) && defined(HAVE_UNSETENV))
#define HAVE_LIBC_ENVIRONMENT
#elif defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK)
#define HAVE_WIN32_ENVIRONMENT
#else
void SDL_FreeEnvironmentMemory(void)
{
}
#define HAVE_LOCAL_ENVIRONMENT
#endif
/* Put a variable into the environment */
/* Note: Name may not contain a '=' character. (Reference: http://www.unix.com/man-page/Linux/3/setenv/) */
#ifdef HAVE_SETENV
#ifdef HAVE_LIBC_ENVIRONMENT
#if defined(HAVE_SETENV)
int SDL_setenv(const char *name, const char *value, int overwrite)
{
/* Input validation */
@@ -61,7 +52,34 @@ int SDL_setenv(const char *name, const char *value, int overwrite)
return setenv(name, value, overwrite);
}
#elif defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK)
/* We have a real environment table, but no real setenv? Fake it w/ putenv. */
#else
int SDL_setenv(const char *name, const char *value, int overwrite)
{
char *new_variable;
/* Input validation */
if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL || !value) {
return -1;
}
if (getenv(name) != NULL) {
if (overwrite) {
unsetenv(name);
} else {
return 0; /* leave the existing one there. */
}
}
/* This leaks. Sorry. Get a better OS so we don't have to do this. */
SDL_aprintf(&new_variable, "%s=%s", name, value);
if (!new_variable) {
return -1;
}
return putenv(new_variable);
}
#endif
#elif defined(HAVE_WIN32_ENVIRONMENT)
int SDL_setenv(const char *name, const char *value, int overwrite)
{
/* Input validation */
@@ -79,38 +97,11 @@ int SDL_setenv(const char *name, const char *value, int overwrite)
}
return 0;
}
/* We have a real environment table, but no real setenv? Fake it w/ putenv. */
#elif (defined(HAVE_GETENV) && defined(HAVE_PUTENV) && defined(HAVE_UNSETENV) && !defined(HAVE_SETENV))
int SDL_setenv(const char *name, const char *value, int overwrite)
{
size_t len;
char *new_variable;
/* Input validation */
if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL || !value) {
return -1;
}
if (getenv(name) != NULL) {
if (overwrite) {
unsetenv(name);
} else {
return 0; /* leave the existing one there. */
}
}
/* This leaks. Sorry. Get a better OS so we don't have to do this. */
len = SDL_strlen(name) + SDL_strlen(value) + 2;
new_variable = (char *)SDL_malloc(len);
if (!new_variable) {
return -1;
}
SDL_snprintf(new_variable, len, "%s=%s", name, value);
return putenv(new_variable);
}
#else /* roll our own */
static char **SDL_env = (char **)0;
/* We'll leak this, as environment variables are intended to persist past SDL_Quit() */
static char **SDL_env;
int SDL_setenv(const char *name, const char *value, int overwrite)
{
int added;
@@ -172,11 +163,11 @@ int SDL_setenv(const char *name, const char *value, int overwrite)
}
return added ? 0 : -1;
}
#endif
#endif // HAVE_LIBC_ENVIRONMENT
/* Retrieve a variable named "name" from the environment */
#ifdef HAVE_GETENV
char *SDL_getenv(const char *name)
#ifdef HAVE_LIBC_ENVIRONMENT
const char *SDL_getenv(const char *name)
{
#ifdef SDL_PLATFORM_ANDROID
/* Make sure variables from the application manifest are available */
@@ -190,34 +181,35 @@ char *SDL_getenv(const char *name)
return getenv(name);
}
#elif defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK)
char *SDL_getenv(const char *name)
#elif defined(HAVE_WIN32_ENVIRONMENT)
const char *SDL_getenv(const char *name)
{
size_t bufferlen;
DWORD length, maxlen = 0;
char *retval = NULL;
/* Input validation */
if (!name || *name == '\0') {
return NULL;
}
bufferlen =
GetEnvironmentVariableA(name, SDL_envmem, (DWORD)SDL_envmemlen);
if (bufferlen == 0) {
return NULL;
}
if (bufferlen > SDL_envmemlen) {
char *newmem = (char *)SDL_realloc(SDL_envmem, bufferlen);
if (!newmem) {
return NULL;
for ( ; ; ) {
length = GetEnvironmentVariableA(name, retval, maxlen);
if (length > maxlen) {
char *string = (char *)SDL_realloc(retval, length);
if (!string) {
return NULL;
}
retval = string;
maxlen = length;
} else {
break;
}
SDL_envmem = newmem;
SDL_envmemlen = bufferlen;
GetEnvironmentVariableA(name, SDL_envmem, (DWORD)SDL_envmemlen);
}
return SDL_envmem;
return SDL_FreeLater(retval);
}
#else
char *SDL_getenv(const char *name)
const char *SDL_getenv(const char *name)
{
size_t len, i;
char *value;
@@ -239,4 +231,4 @@ char *SDL_getenv(const char *name)
}
return value;
}
#endif
#endif // HAVE_LIBC_ENVIRONMENT